Group 1 - Supercell's popular mobile game "Brawl Stars" has initiated a confidential testing recruitment on Tencent's cloud gaming platform, with the testing expected to open to Android users in late June [1] - If the testing yields positive results, it may accelerate the global promotion of the cloud gaming version of "Brawl Stars" and enhance the cloud adaptation of other Supercell products like "Clash of Clans" and "Clash Royale," further solidifying Tencent's leading position in the cloud gaming sector [1] Group 2 - Square Enix's "Final Fantasy XVI" for Xbox Series X has faced widespread criticism due to significant reductions in graphics quality, lagging behind the PS5 version by 28% in quality mode and 55% in performance mode [2] - The technical shortcomings in cross-platform adaptation may weaken Square Enix's competitiveness in the global AAA gaming market, potentially leading to a long-term valuation downgrade [2] - Square Enix needs to quickly address the issues with patches for the Xbox and PC versions and reassess the efficiency of cross-team collaboration [2] Group 3 - Shiyue Network's classic idle card game "Shining Light" has launched a "50% recharge" test to lower the entry barrier for players, allowing them to try different card combinations at half the cost [3] - Since its launch in 2019, "Shining Light" has faced declining user activity due to competition from similar games, and this test aims to stimulate spending by offering significant discounts [3] - While the 50% recharge may reduce the average revenue per user (ARPU) during the test period, it could attract returning players and improve retention in the long term [3]
《荒野乱斗》启动腾讯先锋云游戏保密测试;《最终幻想16》Xbox版画质缩水引争议丨游戏早参