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巨人网络联合三大国产大模型,《太空杀》推出全新AI原生玩法

Core Insights - Giant Network's social deduction game "Space Kill" has launched a new AI-native gameplay called "Endgame Duel," collaborating with major domestic AI models from Alibaba, Tencent, and ByteDance, marking a significant innovation in the gaming industry [1][2] - The new gameplay introduces a PvPvE (Player vs Player vs Environment) structure, allowing for a competitive dynamic involving real players and AI agents, enhancing the gaming experience [1][2] Gameplay Mechanics - In "Endgame Duel," two real players take on opposing roles of "imposter" and "crew member," while a domestic AI model is randomly integrated to control multiple AI players, transitioning from "players challenging AI" to "players controlling AI in competition" [1] - The AI agents possess human-like reasoning, real-time interaction, and strategic adjustment capabilities, acting as a "third force" that can form alliances and influence the game's outcome [2] Strategic Complexity - This dynamic multi-party competitive model significantly increases the game's strategic complexity and interaction depth, making each match filled with variability and strategic tension [2] - The introduction of a data module for model performance tracking provides real-time insights into win rates, reasoning speed, and other metrics, enhancing public engagement and promoting the integration of AI technology with gaming entertainment [2]