Group 1 - The global sales of Chinese games have exceeded 28 million copies, generating total revenue of over 9 billion yuan [1] - Chinese games have achieved historical milestones, with one game becoming the highest-selling game in China's buyout system and another achieving the highest global annual sales [3] - The rise of Chinese AAA games is highlighted by the success of titles like "Mingmo: Yuanshu Zhi Yu," showcasing the global recognition of Chinese gaming [6] Group 2 - Guangdong Province is a dominant force in China's gaming industry, accounting for over 75% of the national revenue in the past five years, even surpassing 80% at times [8] - Guangzhou's gaming industry revenue has surpassed 140 billion yuan, contributing nearly half of the national gaming revenue [11] - The "Game First Street" in Guangzhou, known for its concentration of gaming companies, has produced significant titles and has a market value exceeding 100 billion yuan [13] Group 3 - As the gaming market grows, the concentration of companies on Game First Street has reached its limits, prompting businesses to expand outward [15] - The development of the "Game Valley" project in Huangpu District aims to enhance the gaming industry's infrastructure, with a total investment of 4.5 billion yuan [17] - The esports market in China is expected to exceed 200 billion yuan by 2027, indicating a growing trend in the gaming sector [17][19]
从“一条街”到“一片谷”,广州何以炼成“游戏产业第一城”?
2 1 Shi Ji Jing Ji Bao Dao·2025-07-31 08:13