Core Viewpoint - The company anticipates significant revenue and profit growth for the six months ending June 30, 2025, driven by strong performance from self-developed games and improvements in advertising algorithms [1] Financial Projections - The company expects to achieve revenue of no less than RMB 3,050 million for the six months ending June 30, 2025, representing an increase of approximately 37% compared to RMB 2,220.6 million for the same period ending June 30, 2024 [1] - The projected net profit for the same period is expected to be no less than RMB 790 million, which marks a substantial increase of approximately 215% from RMB 250.6 million for the six months ending June 30, 2024 [1] Growth Drivers - The anticipated revenue growth is primarily attributed to the strong performance of self-developed games such as "Ragnarok M: Classic," "Heartopia," and "Torchlight: Infinite," which are expected to enhance the company's revenue and improve gross margins [1] - Despite stable year-on-year average monthly active users, the company has seen continuous growth in revenue and profit for TapTap, driven by improvements in advertising algorithms and increased user engagement [1] Offset Factors - The growth projections are partially offset by a decrease in revenue from certain existing games and an increase in performance-linked compensation [1]
心动公司(02400.HK)盈喜:预期中期净利润大幅增加约215%