Group 1 - The company experienced a significant stock price increase of over 20%, reaching HKD 68.15, marking the highest level since July 2021, with a trading volume of nearly HKD 5 billion [1] - The company announced an earnings upgrade, projecting revenue of no less than HKD 3.05 billion for the first half of 2025, representing a year-on-year growth of approximately 37%, and a net profit of no less than HKD 790 million, reflecting a year-on-year increase of about 215% [1][3] Group 2 - The board attributed the expected increase in performance to several factors: strong performance of self-developed games such as "Ragnarok M: Classic," "Heartopia," and "Torchlight: Infinite," which drove revenue growth and improved gross margins [3] - Despite stable year-on-year average monthly active users, the company recorded continuous growth in revenue and profit for TapTap, driven by improvements in advertising algorithms and increased user engagement [3] - The positive impacts were partially offset by revenue declines from certain existing games and increased performance-based compensation [3]
心动公司放量大涨超20%创逾4年新高!预计上半年收入不少于30.5亿,同比增长37%,净利润不少于7.9亿,同比增加约215%