Core Viewpoint - The ongoing conflict between two games under NetEase, "逆水寒手游" (Nirvana in Fire Mobile) and "燕云十六声" (Yanyun Sixteen Sounds), highlights internal competition within the company, with accusations of plagiarism and marketing strategies that may be seen as a new form of promotion [1][9][21]. Group 1: Game Development and Technology - "逆水寒手游" claims its AI-driven gameplay is developed using its proprietary Fuxi intelligent engine and has not been licensed to any non-NetEase games [1]. - "燕云十六声" acknowledges that its "戏乐模式" (Xile Mode) utilizes algorithms from NetEase's AI Lab, which has been in development since 2018 [3][7]. - The competition between the two games is characterized as a "世子之争" (prince competition), with each game belonging to different business units within NetEase, leading to a lack of shared technology and resources [9][12]. Group 2: Market Performance - "逆水寒手游" achieved over 2 billion yuan in revenue within its first month and has registered over 50 million players [14]. - "燕云十六声" generated an estimated revenue of 700-1 billion yuan in its first month and saw over 3 million downloads within four days of its PC launch [15][16]. - Both games are currently performing closely in the market, with rankings in mobile game revenue fluctuating between the two [16]. Group 3: Marketing and Competition - The public dispute over alleged plagiarism has led to significant player engagement, with "燕云十六声" receiving 110,000 comments on social media platforms [1]. - The competitive nature of the two games is expected to drive improvements in technology, service, and player experience, benefiting the gaming industry as a whole [21].
逆水寒两度发文疑似开团燕云十六声,网易互娱AI团队连夜找回账号下场发布声明