Group 1 - The company reported a revenue of 3.082 billion, representing a year-on-year growth of 38.8% [1] - Profit attributable to equity holders reached 755 million, showing a significant year-on-year increase of 268% [1] - Adjusted profit attributable to equity holders was 796 million, reflecting a year-on-year growth of 235.3% [1] Group 2 - The gaming business experienced a revenue increase of 39.4% year-on-year, driven by successful titles such as "Ragnarok M: Classic," "Heartopia," and "Torchlight: Infinite" [1] - The company plans to continue investing in research and development to enhance player engagement for "Heartopia" and "Torchlight: Infinite," which have the potential to become evergreen games [1] - The platform business, TapTap, achieved a year-on-year revenue growth of 37.6% due to improvements in advertising algorithms and increased user activity [1] Group 3 - The company considers self-developed games as a core driver of its growth and continues to invest in game development [2] - As of June 30, 2025, the company employed 745 staff in game development, an increase of 21 from December 31, 2024 [2] - The company has one online game in the development stage and several new games in pre-development, which may be initiated based on project progress [2]
心动公司发布中期业绩,股东应占溢利7.55亿元 同比增长268%