Core Insights - Mob.AI is focused on creating AI-driven interactive games, with their first game, a demo called "Cultivation Simulator," generating significant buzz on social media platforms like Xiaohongshu [2][14] - The company emphasizes the importance of AI-native game design, where the game cannot function without AI, and aims to provide an "infinite" gaming experience through AI-generated content [2][11] - The team believes that the game mechanism is the most critical aspect, integrating elements from tabletop role-playing games and utilizing AI to replace the traditional Dungeon Master role [10][11] Company Overview - Mob.AI is a small team with a diverse background, including members with experience in finance, AI applications, and independent game development [12] - The team operates in a part-time capacity, indicating a flexible and experimental approach to game development [12] Game Development Strategy - The choice of the "Cultivation" theme was somewhat arbitrary, driven by personal interests and the ease of switching themes due to the AI-driven nature of the game [4][10] - The game aims to incorporate three key elements: text-based adventure, a tabletop RPG mechanism, and true randomness, which distinguishes it from traditional games [11] Market Response and Future Plans - The initial release of the demo received nearly a thousand likes on Xiaohongshu without any paid promotion, indicating strong organic interest [14] - The team plans to release an updated version of the game by August 31, aiming to improve gameplay and user experience [15][19] - Future iterations may explore themes more aligned with specific markets, such as urban legends for the Japanese audience [13] Monetization Approach - The game will feature a single payment option for character revival, reflecting a player-friendly approach to monetization [23][24] - The company aims to ensure that players find the game enjoyable before introducing any payment mechanisms [24] Development Challenges - The team acknowledges that their current capabilities are not yet on par with established game studios, indicating a need for further development and iteration [15][19] - Previous attempts to create larger games have been halted due to technical limitations, emphasizing the importance of maturity in AI applications for game development [16][18]
这支00后团队想做AI Native的无限游戏|“抓住下一个Z一鸣”速访
Tai Mei Ti A P P·2025-09-11 02:10