Industry Dynamics - In August, the overseas revenue ranking was released, with DianDian Interactive's two games generating over 25 billion, securing the top two spots in the overseas revenue ranking [1][3] - The game "Gui Long Chao" announced its shutdown due to unsustainable operational conditions, with a refund policy for unspent purchases [1][4] - MiHoYo established two AI-related companies, focusing on AI application software development and game development [1][5] Regulatory Compliance - The Mexican government announced an 8% tax on "violent games" starting in 2026, aimed at curbing consumption of products deemed harmful to public health [1][6] - A company in Zhengzhou was found guilty of unfair competition for providing in-game currency through an online platform, resulting in a compensation of over 3 million [1][7] - Steam tightened its review policy, prohibiting games with explicit content from being submitted through the Early Access model [1][8] Esports - Chinese player Dodo from Shenzhen Ao Jia esports team won the 2025 FC PRO Championship, marking a significant achievement for Chinese esports [1][9] - The TI14 finals concluded with the Chinese team XG finishing as runners-up, and the next TI15 will be held in Shanghai in August 2026 [1][10]
《归龙潮》宣布停运,XG获TI14亚军
2 1 Shi Ji Jing Ji Bao Dao·2025-09-16 02:06