Core Concept - The article discusses the emergence of a virtual town called Aivilization, developed by Hong Kong University of Science and Technology, where users can interact with AI residents, simulating life, social evolution, and economic systems in a sandbox environment [10][66]. Group 1: Virtual Town Features - Aivilization allows users to create and control AI avatars, guiding their lives and decisions within the town [15][16]. - The town has expanded to accommodate more AI residents and offers various professions, from janitors to CEOs, with a total of 17 job types available [23][24]. - Users can set daily goals for their AI, engage in conversations, and influence AI behavior through prompts [17][19]. Group 2: Economic Simulation - The AI residents can generate income through various means, including mining and crafting items like graphics cards, with the potential for passive income [31][62]. - The project has led to the emergence of different social roles and economic strategies among AI, demonstrating self-organization and adaptation [58][61]. - The cost of running AI characters has increased due to the high level of interaction and engagement among them, surpassing initial expectations [67]. Group 3: Research and Development Insights - The project aims to explore complex interactions between AI models, moving beyond simple performance testing to understanding emergent behaviors [50][52]. - Researchers have noted that AI can develop complex behaviors through interaction, similar to how ants work together to build structures [53][54]. - The unexpected popularity of Aivilization has prompted the development team to reconsider their initial goals and the scalability of the project [66].
把上万个AI丢在一个小镇里打工,会发生什么?
Hu Xiu·2025-09-20 23:58