Workflow
完美世界涨2.05%,成交额5.77亿元,主力资金净流入606.23万元

Company Overview - Perfect World Co., Ltd. is located in Beijing and was established on August 27, 1999. It was listed on October 28, 2011. The company primarily engages in the development, publishing, and operation of online games, as well as the production and distribution of films and TV series, artist management, and related services [1][2]. Financial Performance - For the first half of 2025, Perfect World achieved a revenue of 3.691 billion yuan, representing a year-on-year growth of 33.74%. The net profit attributable to shareholders was 503 million yuan, showing a significant increase of 384.52% compared to the previous year [2]. - Since its A-share listing, the company has distributed a total of 5.543 billion yuan in dividends, with 1.976 billion yuan distributed over the past three years [3]. Stock Performance - As of September 24, the stock price of Perfect World increased by 2.05%, reaching 18.95 yuan per share, with a trading volume of 577 million yuan and a turnover rate of 1.69%. The total market capitalization stands at 36.762 billion yuan [1]. - Year-to-date, the stock price has risen by 87.53%, with a slight decline of 1.71% over the last five trading days, an increase of 18.88% over the last 20 days, and a rise of 28.47% over the last 60 days [1]. Shareholder Structure - As of June 30, 2025, the number of shareholders for Perfect World was 102,100, a decrease of 11.69% from the previous period. The average number of circulating shares per person increased by 13.24% to 17,893 shares [2]. - Among the top ten circulating shareholders, Hong Kong Central Clearing Limited holds 116 million shares, an increase of 52.636 million shares from the previous period. Other notable shareholders include Xingquan He Run Mixed A and Huaxia CSI Animation Game ETF, with varying changes in their holdings [3]. Industry Classification - Perfect World is classified under the media sector, specifically in the gaming industry, and is associated with concepts such as cloud gaming, online gaming, mobile games, IP concepts, and film and animation [2].