Core Insights - The "Three-Body · Four-Dimensional Space Sci-Fi Experience Center" is set to open on October 1, leveraging the popularity of Liu Cixin's sci-fi masterpiece "The Three-Body Problem" [1] - The project aims to provide an immersive experience for all age groups, featuring a VR experience area, merchandise store, themed installations, and light dining options [1] Group 1 - The "Three-Body · Four-Dimensional Space" project has shown strong cultural appeal and market influence since its inception, with the Beijing location attracting approximately 25,000 visitors and receiving high ratings on platforms like Maoyan and Meituan [3] - The core experience, "Three-Body Game: Civilization Fragments," was recognized at the 15th Beijing International Film Festival, winning the "Best Art Work" award and being named a benchmark application scenario in the metaverse [3] Group 2 - The new Shenzhen location features significant upgrades, including the largest outdoor "Three-Body" human starship art installation, "Natural Selection," which measures 13 meters long, 6 meters wide, and 8 meters high [4] - Unique offerings at the Shenzhen site include a themed beverage area, a DIY toy experience zone for customizing "Three-Body" themed sweatshirts, and an AI photo area for creating personalized character images [4] - The project signifies the deepening of the "Three-Body" IP from literature to cultural tourism experiences, with plans for national expansion and the introduction of 1-2 new large-scale works annually [4]
“三体・四维空间”科幻体验中心全新落位 以虚实沉浸打造全球科幻文旅新地标
Sou Hu Cai Jing·2025-10-01 09:11