Workflow
点亮华语动漫的火光(侨界关注)
Ren Min Ri Bao Hai Wai Ban·2025-10-09 23:00

Core Insights - The article highlights the journey and achievements of Duan Muzi Jin, a prominent figure in the animation industry, who co-founded the Mo Ming Miao Animation Company in Hangzhou and has been involved in various creative projects, including short films and music videos [1][3][5]. Group 1: Background and Education - Duan Muzi Jin was influenced by her artistic family background, particularly her mother, a painter, which sparked her interest in animation and film from a young age [2]. - She pursued a major in media and film studies at RMIT University, where she engaged in various creative projects, including documentaries and sound narratives [2][3]. Group 2: Professional Development - In 2021, Duan co-founded Mo Ming Miao Animation Company, focusing on pre-production planning and full-process production of stylized 2D animation works [3][4]. - The studio's first original animation work, "Hysteria," received widespread acclaim from Chinese audiences, marking a significant milestone for the company [5]. Group 3: Project Highlights - The studio has expanded its business scope to include film and game special effects, stylized segments for anime, commercial short films, and documentaries [5]. - Duan played a key role in the production of the music video "Tong Cheng" for Yi Yang Qian Xi, overseeing the entire process from story planning to final composition [5][6]. Group 4: Challenges and Growth - Duan faced challenges in managing cross-timezone collaborations with artists from around the world, but the team has since become adept at remote cooperation [7]. - The company is focused on integrating outstanding Asian works into the international context, with a strong emphasis on independent animation and documentary projects [7][8]. Group 5: Future Aspirations - The team aims to gather more excellent Chinese creators and independent animation works, believing that these will shine on international film festival stages [8]. - In 2025, the company plans to focus on small projects such as game trailers and end credits animations, while also exploring the field of animated documentaries [8].