Core Insights - The active user count for "Peace Elite Oasis Qiyuan" surpassed 33 million in the third quarter, indicating strong user engagement and growth [1] - The platform features over 150,000 gameplay and map options, showcasing a diverse range of user-generated content [1] Group 1: Workshop Module - The workshop module allows for creative gameplay beyond traditional shooting genres, with examples like "War Tycoon" that combines simulation and strategy elements [1] - Innovative gameplay experiences such as "Beat the Monster" and "Bluff Tavern" cater to varied player preferences, enhancing user satisfaction [1] Group 2: Co-Creation Module - The co-creation module emphasizes "instant creativity and rapid realization," featuring popular games like "Subject Two" and "Four-Person Escape from the Imposter" [3] - The "Four-Person Escape from the Imposter" has achieved over 220 million plays and received more than 22,000 player comments, reflecting its popularity [3] Group 3: Commercialization and Incentives - In the first half of 2025, the platform is expected to report impressive commercialization results, with single teams earning over 5 million and top gameplay generating monthly revenues of 5 million [3] - The total incentive fund for 2025 is projected to exceed 100 million, a 50% increase from 2024, with revenue-sharing models offering up to 30% for in-game purchases [3] - The platform has initiated special collection activities with a million-dollar prize pool and significant exposure to encourage developers to create high-quality and commercially viable gameplay [3] Group 4: Traffic Support - The platform utilizes algorithm-driven and official promotion strategies to ensure quality content receives adequate exposure, with total traffic exposure exceeding 80 million [3] - New gameplay benefits from multi-channel priority recommendations, while existing gameplay continues to receive ongoing traffic support [3]
和平精英绿洲启元DAU突破3300万
Bei Jing Shang Bao·2025-10-10 08:45