Group 1 - The "2026 Esports World Cup" (EWC) has announced 20 main event titles, with Tencent and Mutong Technology having a total of 7 games selected, and 4 more titles pending announcement, indicating potential for further inclusion of Chinese games [1] - EWC, hosted by Saudi Arabia starting in 2024, serves as a significant platform for showcasing the global influence of Chinese esports games [1] - Mutong Technology's representative stated that Chinese esports games provide a platform for interaction among players from diverse cultural backgrounds, which can drive the development of the esports industry and enhance the industry chain [1] Group 2 - Tencent and Mutong Technology have had games recognized as main event titles for three consecutive years at EWC [2] - Mutong's international event manager highlighted the recognition of "Victory Peak" as a core project, aiming to establish excellence standards and promote sustainable development in the global esports industry [2] - The increasing influence of Chinese games on the global esports stage is attracting investor interest in the domestic esports industry, with A-share esports concept stocks rising by 32.32% year-to-date as of October 13 [2] Group 3 - The Chinese esports industry achieved a revenue of 12.761 billion yuan in the first half of 2025, reflecting a year-on-year growth of 6.10%, with nearly 493 million users by June [2] - The Chinese esports industry has developed a relatively mature and complete industry chain across products, events, live streaming, and clubs, with significant potential in areas like ticket sales, copyrights, IP licensing, and cultural tourism integration [2]
多款中国游戏入选“2026电竞世界杯”正赛项目 电竞“出海”闪耀国际舞台