Company Performance - Sands China reported 3Q25 net revenue of US$1.9 billion, reflecting an 8% year-over-year increase and a 6% quarter-over-quarter increase, recovering to 79% of 2019 levels [1] - Luck-adjusted property EBITDA for the same period was $599 million, showing a 2% year-over-year increase and a 7% quarter-over-quarter increase [1] - The company maintains its EPS forecasts of US$0.13 for 2025, US$0.16 for 2026, and US$0.19 for 2027, with a target price of HK$22.5, indicating a 22% upside potential [1][3] Industry Overview - Macau's gross gaming revenue (GGR) grew 13% year-over-year in 3Q25, recovering to 88% of 2019 levels [1] - VIP GGR rose 29% year-over-year, reaching 54% of 2019 levels, while mass GGR increased 7% year-over-year, up 15% compared to 2019, contributing 73% of total revenue [1] - Mass GGR specifically grew 12% year-over-year, with premium mass GGR up 6% year-over-year and base mass up 19% year-over-year, recovering to 111% and 99% of 2019 levels respectively [2] Market Share - The company's mass gaming market share improved by 1.4 percentage points quarter-over-quarter to 25.4%, attributed to more aggressive customer reinvestment programs since mid-2Q25 [2] - The resilience of the gaming business and Sands China's potential for further market share gains are highlighted as positive factors [3]
SANDS CHIN LTD(01928.HK):MARKET SHARE GAIN OF MASS GAMING