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政企校协同发力,AI时代游戏人才培养新实践
Guan Cha Zhe Wang·2025-10-27 07:28

Core Insights - The gaming industry is undergoing a structural transformation in talent demand due to the integration of AI technology across various development processes [1][3] - A collaborative model involving government, enterprises, and educational institutions is being explored to cultivate high-quality talent equipped with core competencies and innovative thinking for the AI era [1][8] Group 1: AI Talent Framework - Companies have defined a new capability framework for talent in the AI era, emphasizing the importance of both hard skills (programming, art, animation) and soft skills (creativity, critical thinking, interdisciplinary collaboration) [3] - The proactive exploration mindset is crucial for talent to understand the advantages and limitations of AI through personal projects, building a dual competitive edge of "AI literacy + core skills" [3] Group 2: Educational Innovations - East China Normal University is collaborating with companies like Lilith Games to establish a game design and technology program, breaking traditional educational models to better align with industry needs [5] - The curriculum focuses on experiential learning, encouraging students to explore the essence and mechanics of games through play, and to overcome technical challenges while mastering "technical application + creative expression" [5] Group 3: Addressing Industry Pain Points - Higher education faces challenges in balancing unconventional game creativity with commercial design logic, keeping pace with AI tool iterations, and bridging the gap between student creations and market demands [7] - The exploration of these issues provides direction for collaborative talent cultivation, optimizing course settings based on enterprise needs and enhancing practical training [7] Group 4: Collaborative Talent Ecosystem - Xuhui District is positioning itself as a hub for gaming talent development, with policies and platforms in place to support the growth of gaming professionals [8] - The "Game Future: Collaborative Talent Cultivation Path" event exemplifies the effort to gather game companies, universities, and investment institutions to address talent cultivation challenges [8] Group 5: Industry-Academic Collaboration - A consensus was reached during a roundtable forum on bridging the gap between academic curricula and industry needs, suggesting short-term courses by industry veterans and joint small-scale project development [11] - Emphasizing the importance of students' personal projects over institutional backgrounds, educational institutions are encouraged to foster practical achievements among students [11] Group 6: Closing the Talent Loop - The collaboration among enterprise needs definition, educational innovation, and policy empowerment in Xuhui District is forming a closed loop of "demand-cultivation-employment" [12] - This talent-centric collaborative model not only aligns with industry realities but also injects sustainable momentum into the high-quality development of the regional gaming industry, positioning Xuhui to gain a competitive edge in AI-era gaming talent [12]