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证监会重磅处罚!三七互娱因七年信披违法领罚,现任董事长李卫伟个人被罚1400万

Core Viewpoint - The recent administrative penalty notice from the China Securities Regulatory Commission (CSRC) reveals multiple violations by 37 Interactive Entertainment from 2014 to 2021, including false shareholder records and undisclosed related party transactions [1][3]. Summary by Sections Regulatory Actions - 37 Interactive Entertainment received an administrative penalty notice from the CSRC, which has been pending for over two years [1]. - The violations include false records of shareholder holdings from 2014 to 2020, failure to disclose related party transactions in the 2018 annual report, and omissions in the 2020 temporary announcements and annual report [3][5]. - The CSRC plans to impose a fine totaling 32.55 million yuan on the company and its key executives, with the chairman facing a personal fine of 14 million yuan [3][5]. Company Background - The company's issues trace back to its transformation from an automotive parts company to a gaming company after acquiring "Shanghai 37 Play" in 2014 and 2015 [5]. - Key executives utilized funds from the acquisition to purchase shares, leading to undisclosed shareholding arrangements that violated disclosure requirements [5]. Financial Performance - In the first three quarters of the year, the company reported revenue of 12.461 billion yuan, a year-on-year decrease of 6.59%, while net profit attributable to shareholders increased by 23.57% to 2.345 billion yuan [6]. - The third quarter alone saw revenue of 3.975 billion yuan, down 3.23%, but net profit rose by 49.24% to 944 million yuan [6]. Game Performance and Market Position - The company has launched several successful games, including "Time Explosion" and "Douluo Continent: Soul World," which contributed to revenue growth [6]. - Despite the financial performance, the games received mixed reviews, with ratings of 4.5, 6.1, and 6.8 on TapTap, indicating potential issues with player satisfaction [6][7]. - Players have expressed dissatisfaction with game mechanics, including server management and low drop rates for in-game items [7]. Cost Management - Sales expenses decreased by 19.53% to 6.199 billion yuan, accounting for nearly 50% of total revenue, while research and development investment was only 512 million yuan [8].