Core Viewpoint - Tencent Holdings reported a strong performance in Q3, with revenue reaching RMB 192.87 billion, a year-on-year increase of 15%, and operating profit (Non-IFRS) of RMB 72.57 billion, up 18% year-on-year, indicating stable growth momentum compared to Q2 [1][2][10]. Revenue Breakdown - Marketing services revenue grew by 21% year-on-year to RMB 36.24 billion, accounting for 19% of total revenue [2][5]. - The To B segment (financial technology and enterprise services) saw a 10% year-on-year increase in revenue to RMB 58.17 billion, representing 30% of total revenue [2][4]. - The value-added services segment, primarily driven by gaming, reported a 16% year-on-year increase in revenue to RMB 95.86 billion, making up 50% of total revenue [4][7]. Gaming Performance - Total revenue from online games reached RMB 63.6 billion, with international game revenue surpassing RMB 20.8 billion, a 43% year-on-year increase [6][7]. - Domestic game revenue was RMB 42.8 billion, reflecting a 15% year-on-year growth, supported by new game releases and ongoing success of established titles [7]. AI and Technology Investments - Tencent's capital expenditure for Q3 was RMB 12.98 billion, down from RMB 17.09 billion in the same period last year, while R&D spending reached a record high of RMB 22.8 billion, up 28% year-on-year [10][11]. - The company emphasized that its GPU resources are sufficient, and it is focused on enhancing its AI model, "Mix Yuan," to improve performance and user engagement [9][12]. Future Outlook - Tencent's management expressed satisfaction with the current progress in AI and team development, indicating plans for further enhancements in infrastructure and talent acquisition [10][12].
腾讯三季度网络游戏收入636亿元,国际游戏收入大涨43%