Core Insights - Koei Tecmo, co-founded by Keiko Erikawa, has revised its profit forecast for Q2 of FY2026, expecting profits to double compared to initial estimates, driven by better-than-expected game performance and a significant increase in operating profit from 8 billion yen to 17.5 billion yen [1][2]. Group 1: Financial Performance - Koei Tecmo's non-operating income reached 13.792 billion yen in Q1 FY2024, significantly higher than the operating profit of 5.723 billion yen during the same period [2][3]. - In FY2021, Koei Tecmo achieved a total profit of 39.3 billion yen, with 14.9 billion yen coming from stock sales, indicating that investment income accounted for nearly 40% of total profits [2][4]. Group 2: Investment Strategy - The company has maintained a "no debt, no loss, no layoffs" record since its establishment, attributed to Erikawa's adept stock investment skills [4][20]. - Koei Tecmo manages an investment fund of approximately 120 billion yen, allowing it to sustain operations even during periods of low game sales by using stock market gains as a buffer [4][20]. Group 3: Historical Context and Development - Koei Tecmo transitioned from dye wholesale to computer games in 1980, with its first game, "Kawanakajima no Kassen," selling around 10,000 copies, a notable achievement at the time [14][17]. - The company launched its first "otome game," "Angelique," in 1994, establishing a significant presence in the female-oriented gaming market [24][26]. Group 4: Leadership and Recognition - Keiko Erikawa has been recognized by Masayoshi Son, founder of SoftBank, as a highly respected entrepreneur and was appointed as the first external director of SoftBank Group [20][38]. - Erikawa's investment acumen has positioned her among the top female stockholders in Japan, with a personal wealth estimated at approximately 16.5 billion USD [36][38].
118亿身价女股神?乙女游戏之母?她才是游戏行业真正的大女主
3 6 Ke·2025-11-27 11:33