搜打撤赛道,这次轮到韩国大厂成炮灰了?
3 6 Ke·2025-12-16 23:45

Core Viewpoint - The game "PUBG: Black Budget" (referred to as "Black Domain Evacuation") has not met the high expectations set by its developer KRAFTON, a leading company in the shooting game genre, as player feedback indicates significant shortcomings in stability and completeness [1][2]. Game Experience and Mechanics - "Black Domain Evacuation" introduces a "professional division" system with three character types: "Special Operations," "Agent," and "Mercenary," each with unique weapons and abilities [3]. - The core gameplay loop resembles traditional shooting extraction games, involving preparation, resource collection, and decision-making under pressure, but retains many design habits from PUBG, such as the "shrinking circle" mechanic [5][7]. - The game aims to create a combat-focused experience, but current feedback suggests that this design has not achieved the desired effect, with players reporting issues like motion sickness and poor visual clarity [7][9]. Player Feedback and Challenges - Players start with basic weapons, leading to a frustrating experience due to the lack of attachments, and the game requires significant time investment to improve shooting mechanics [11]. - Negative feedback has been concentrated on issues like cheating, high penalties for death, and a lack of clear risk-reward balance, which accumulates frustration among players [11][13]. - The game struggles with integrating the mechanics of both PUBG and extraction games, leading to confusion over its risk-reward structure and player experience [14][16]. Market Position and Future Outlook - The extraction game market has undergone significant filtering, and "Black Domain Evacuation" has not demonstrated clear advantages in gameplay or structure during its testing phase [25][27]. - KRAFTON's challenge lies in differentiating itself in a mature market where brand recognition alone is insufficient, and the company must adapt to the current expectations of core players [27][28].