有了 Steam Machine,Steam Phone 还会远吗?
3 6 Ke·2025-12-17 02:51

Group 1 - The article discusses the long-standing divide between PC and mobile gaming, particularly in the Chinese market, where PC gaming is often viewed as superior to mobile gaming [1][2] - Valve's ambition extends beyond traditional gaming platforms, as evidenced by the release of Steam Machine, which aims to allow mobile devices to play PC games [2][4] - SteamOS, based on Arch Linux, is designed to liberate gaming from the constraints of Windows, although challenges remain in game compatibility [4][6] Group 2 - Valve has developed Proton, a compatibility layer that translates Windows game APIs to Linux, enabling a seamless gaming experience on Steam Deck [9][20] - The introduction of Steam Frame, a VR headset capable of running Windows games natively, marks a significant step in bridging the gap between x86 and ARM platforms [11][13] - FEX, another compatibility layer, allows Steam Frame to run x86 Windows games on ARM architecture, enhancing the potential for mobile gaming [14][16] Group 3 - Valve's strategy includes funding open-source developers to ensure that existing PC games can run on future hardware architectures without requiring developers to port their games [30] - The potential for a Steam Phone is discussed, with Valve's current focus on streaming rather than developing native mobile content, although the technology for running Windows games on mobile is in place [31][35] - Challenges related to anti-cheat software compatibility on Linux environments pose significant hurdles for the success of a Steam Phone, as many games rely on Windows-based anti-cheat systems [35][39]

有了 Steam Machine,Steam Phone 还会远吗? - Reportify