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AI驱动游戏内容范式加速革新
中航证券·2025-03-31 00:25

Investment Rating - The industry investment rating is "Overweight," indicating that the expected growth level of the industry will exceed that of the CSI 300 index over the next six months [3][28]. Core Insights - The gaming industry is experiencing a structural turning point due to favorable policy signals, with the government shifting from "prudent regulation" to "active guidance" in cultural content industries [2][13]. - The introduction of AI-driven gameplay is accelerating the evolution of game formats, with significant developments such as the unveiling of the first AI-native game by Anuttacon [2][14]. - The domestic gaming market's actual sales revenue reached 31.1 billion yuan in January 2025, reflecting a year-on-year increase of 28% and a month-on-month increase of 14.3% [16]. Summary by Sections Market Review - The social services sector index experienced a weekly decline of 1.96%, ranking 20th out of 31 in the Shenwan first-level industry performance [5][7]. - The gaming sector is expected to benefit from a more favorable policy environment, which will enhance product supply and increase capital expenditure willingness [2][19]. Core Insights - The policy environment is improving, with a notable increase in the issuance of domestic game licenses, confirming a trend towards greater supply-side openness [2][13]. - AI technology is transitioning from a tool for game development to a core component of gameplay reconstruction, with major companies like Tencent and NetEase showcasing AI achievements at the GDC [6][14]. - The gaming industry is anticipated to enter a new growth phase, driven by AI capabilities and product development [19]. Industry News Dynamics - The report highlights the rapid development of the smart tourism industry, with projections indicating that the market size could reach 1.4555 trillion yuan by 2025 [24]. - The report also notes the increasing participation of various sectors in the smart tourism space, indicating a trend towards digital transformation in the cultural and tourism industries [24].