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轻工纺服行业2025年中期策略:内需弱复苏,泛娱乐玩具景气向上
Dongxing Securities·2025-06-16 12:25

Group 1: Overview - The report indicates a weak recovery in domestic demand for the home furnishing sector, while the pan-entertainment toy industry is experiencing upward momentum driven by emotional consumption [15][39]. Group 2: Home Furnishing Industry - Domestic demand for home furnishings is under pressure, with a projected decline of 3.9% in building materials and home sales for 2024, but a gradual improvement is expected in Q4 2024 due to government subsidies [4][16]. - The introduction of a doubling of the old-for-new subsidy to 300 billion yuan in 2025 is anticipated to stimulate demand and help leading companies increase market share [4][28]. - Key companies in the home furnishing sector, such as Gujia Home and Sophia, are expected to show resilience in performance due to high dividend yields and strong brand advantages, with PE ratios generally below 15 [4][30][32]. - Export performance for home furnishing companies has been improving since November 2023, driven by overseas retailers replenishing inventory, although uncertainties remain due to changing tariff policies [4][33]. Group 3: Pan-Entertainment Toy Industry - The pan-entertainment toy industry in China is rapidly expanding, with GMV projected to grow from 48.8 billion yuan in 2019 to 101.8 billion yuan in 2024, reflecting a compound annual growth rate of 15.8% [5][51]. - The industry is categorized into card games and IP toys, with card games holding a 70% market share, while the IP toy market is more fragmented [5][54]. - Key players such as Pop Mart and Blokus are experiencing significant growth, with Pop Mart's revenue expected to increase substantially due to its diverse IP matrix and strong online and offline channels [5][61][64]. - The report highlights the importance of emotional consumption and the rise of local designers as key drivers for the future development of the pan-entertainment toy industry [5][51].