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传媒互联网行业2025年度中期投资策略:新品周期开启,AI加速催化
Changjiang Securities·2025-07-04 02:15

Group 1: Core Insights - The media and internet sector's performance in the second half of 2025 will revolve around content product cycles and AI application catalysis [4][8] - The gaming and film industries are currently in a phase of significant product launches, with expectations for performance to exceed forecasts [4][8] Group 2: Gaming Industry - The policy environment for gaming has shifted from regulation to encouragement, with recent supportive policies from various regions [9] - The gaming industry has shown double-digit growth in Q1 2025, with April's growth rate exceeding 20% [9] - Major gaming companies are expected to drive positive fundamentals in the gaming sector with key product launches during the summer [9] Group 3: Film Industry - The box office for the first five months of 2025 has increased by 26.8% year-on-year, driven by major films like "Nezha 2" [10] - Despite a projected decline in Q2 2025 box office due to content shortages, expectations remain low, allowing for potential outperformance [10] - The summer film season is anticipated to feature diverse themes, with many productions involving listed companies [10] Group 4: IP New Consumption - The high demand for emotional consumption and the continuous launch of popular IP and SKUs will keep IP derivatives as a hot sector [10] - The rise of domestic IPs like "Nezha" and the potential in overseas markets create significant opportunities for Chinese IP derivatives [10] Group 5: AI Application Commercialization - 2025 is seen as a pivotal year for AI application commercialization, with significant potential for monetization in AI interactive products [11] - AI toys are expected to lead in commercialization due to enhanced user experiences and broader audience reach [11] - Major tech companies are focusing on creating commercial ecosystems around AI agents, with potential for replicating successful overseas business models in China [11] Group 6: Overall Market Outlook - The AI application market is thriving, with expectations for a transformative leap in the near future [11] - The gaming industry is projected to maintain a double-digit growth trend, with the market size reaching 273.51 billion yuan in April 2025, a year-on-year increase of 21.93% [31] - Long-term products are becoming the main revenue drivers, with a strategic shift from chasing hits to nurturing enduring games [35]