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中国游戏第一城,悬念揭晓
盐财经·2025-05-28 08:55

Core Viewpoint - The gaming industry in Guangzhou is experiencing significant growth, with total revenue projected to reach approximately 140.67 billion yuan in 2024, marking a year-on-year increase of about 10.5% and accounting for 43.17% of the national gaming revenue [2][26]. Group 1: Industry Overview - The gaming industry in Guangzhou is the largest in China, with over 25% of the national workforce in this sector [2]. - Guangzhou has 28 companies listed in the top 100 Chinese mini-game enterprises, the highest number in the country [2][26]. - The gaming industry is recognized for its explosive growth potential, having surpassed the combined revenues of the music and film industries globally as early as 2018 [18]. Group 2: Company Spotlight - Kuro Technology - Kuro Technology, known for its game "Ningchao," has taken a unique approach by launching a globally synchronized version of the game, a strategy not commonly adopted even by larger companies [6][11]. - The development of "Ningchao" involved over three years of research and development with costs exceeding several hundred million yuan, showcasing a high-risk, high-reward strategy [11][12]. - The game achieved over 30 million global pre-registrations and ranked highly on iOS download charts in 107 countries upon its release [11][12]. Group 3: Policy and Future Development - Guangdong province has introduced targeted policies to enhance the gaming and e-sports industry, focusing on cultural empowerment and technological innovation [28][29]. - The gaming industry is seen as a vital part of the cultural economy, with Guangzhou's cultural industry revenue reaching 604.1 billion yuan in 2024, a 4% increase year-on-year [29]. - The establishment of the "Game Valley" in the Greater Bay Area aims to create a comprehensive gaming production ecosystem, integrating research, development, and distribution [23][27].