Core Viewpoint - World Labs, co-founded by Fei-Fei Li, has open-sourced a core technology called Forge, a real-time 3D Gaussian Splatting renderer that operates seamlessly across various devices, including desktops, low-power mobile devices, and XR [1][6]. Group 1: Technology Overview - Forge is a web-based 3D Gaussian Splatting renderer that integrates with three.js, enabling fully dynamic and programmable Gaussian splatting [2]. - The underlying design of Forge is optimized for GPU, serving a role similar to traditional 3D graphics components known as "shaders" [3]. - The technology allows developers to handle AI-generated 3D worlds as easily as manipulating triangle meshes, according to Ben Mildenhall, co-founder of World Labs [5]. Group 2: Features and Capabilities - Forge requires minimal code to start and run, supporting multiple splat objects, cameras, and real-time animations/edits [4]. - It is designed as a programmable 3D Gaussian Splatting engine, providing unprecedented control over the generation, animation, and rendering of 3D Gaussian splats [8]. - The renderer employs a painter's algorithm for sorting splats, which is a core aspect of its design [13]. Group 3: Rendering Process - The key component managing the rendering process is ForgeRenderer, which compiles a complete list of splats in a three.js scene and determines the drawing order using an efficient bucket sort algorithm [14]. - Forge supports multi-view rendering by generating additional ForgeViewpoint objects, allowing for simultaneous rendering from different perspectives [15]. Group 4: Future Plans - World Labs aims to elevate multimodal AI from 2D pixel planes to full 3D worlds, with plans to launch its first product in 2025 [17]. - The company intends to develop tools beneficial for professionals such as artists, designers, developers, filmmakers, and engineers, targeting a wide range of customers from video game developers to film studios [17].
李飞飞空间智能独角兽开源底层技术!AI生成3D世界在所有设备流畅运行空间智能的“着色器”来了
量子位·2025-06-03 04:26