Core Viewpoint - The annual game company gatherings have shifted focus this year, with gold becoming the main prize, reflecting the financial health and competitive nature of the industry. The distribution of gold and luxury items is not just a display of wealth but also a strategy to attract and retain talent in a highly competitive market [3][20]. Group 1: Industry Trends - Over 20 game companies have distributed gold as prizes, indicating a trend of financial robustness among these firms. The rising gold prices have made gold awards more appealing and significant [5][20]. - The domestic game market in 2025 reached approximately 350.8 billion yuan, with a year-on-year growth of 7.7%, and the user base exceeded 680 million, growing by about 1.4% [20]. - The top 30 Chinese mobile game publishers generated a total revenue of 23.3 billion USD in 2025, accounting for 35% of the global top 100 mobile game publishers' revenue [20]. Group 2: Company Highlights - Gigabit's Thunder Network rewarded its employees with gold coins and luxury items, reflecting a rebound in performance driven by successful game releases [7][23]. - Point Point Interactive, the top company in overseas game revenue for 2025, offered cash prizes at their annual meeting, with the highest cash prize being 18,888 yuan [18][20]. - Companies like Mipha and Kuro Games have also upgraded their prize offerings, with Kuro Games providing high-value items such as iMacs and gold bars [15][16]. Group 3: Recruitment Strategies - The lavish prizes at these annual meetings serve as a recruitment strategy, with companies using high-profile events to attract talent in a competitive job market [25]. - Many employees share their prizes on social media, often including recruitment links, indicating that these events are also marketing opportunities for companies [25]. - Despite the attractive rewards, there are indications that high workloads accompany these benefits, with some companies enforcing demanding work schedules [25].
“全员发5克黄金”,超20家游戏公司把金条搬上年会舞台