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Unity vs. Roblox: Which 3D Content Stock Is the Better Buy Now?
ZACKSยท 2025-08-26 16:10
Core Insights - The 3D content industry is significantly influenced by Unity Software Inc. and Roblox Corporation, both of which have shown substantial stock movements in 2025 [1][2][3] Group 1: Unity Software Inc. (U) - Unity has rebounded strongly after a restructuring phase, driven by growth in ad-tech and cost discipline [2][4] - Unity's game engine powers nearly 50% of mobile and indie titles, with expanding adoption in automotive, architecture, and film industries [5][8] - The Vector ad platform has shown 15% sequential revenue growth in Q2 2025, with expectations for mid-single-digit growth in Q3 [6][7] - Unity maintains a dominant position in game development, with approximately 70% of top mobile games built on its platform, providing a data advantage [8] - The Zacks Consensus Estimate for Unity's 2025 EPS indicates a year-over-year increase of 146.4% [15] Group 2: Roblox Corporation (RBLX) - Roblox has experienced significant growth, with Q2 2025 bookings increasing by 51% year-over-year and daily active users rising by 41% [9][10] - The company ended Q2 2025 with $942 million in free cash flow and raised its full-year bookings guidance to nearly $6 billion [11] - Despite impressive growth, Roblox faces legal controversies and operational challenges, including regulatory scrutiny and the need for continued investment in infrastructure [12][13][14] - The Zacks Consensus Estimate for Roblox's 2025 loss per share is projected at $1.71, widening from previous estimates [16][17] - Roblox's stock has surged 182.7% over the past year, but it carries a higher forward sales multiple of 11.92X compared to Unity's 8.76X [18][21] Group 3: Comparative Analysis - Unity is viewed as better positioned due to a balanced mix of growth potential, improving profitability, and diversification beyond gaming [22] - Roblox, while showing impressive user growth, is facing widening losses and regulatory risks, leading to a Zacks Rank of 4 (Sell) compared to Unity's 3 (Hold) [23]