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Enthusiast Gaming Reports Q2 2025 Financial Results
GlobeNewswire News Roomยท 2025-08-14 21:00
Core Insights - Enthusiast Gaming Holdings Inc. reported a significant decline in revenue for Q2 2025, totaling $10.0 million, down 32% from $14.7 million in Q2 2024, primarily due to decreases in direct sales and the Omnia video platform [6][8][10] - The company is focusing on its core gaming platforms and has decided to exit non-core segments, which were the main source of losses, to enhance operational efficiency and profitability [3][11] Financial Highlights - Revenue for Q2 2025 was $10.0 million, a decrease of 32% compared to $14.7 million in Q2 2024 [6][8] - Gross profit decreased to $8.0 million from $9.7 million in Q2 2024, but gross margin improved to 80.0% from 66.2% [6][9] - Operating expenses were reduced to $10.6 million, down from $11.6 million in Q2 2024, reflecting cost-saving initiatives [6][9] - Adjusted EBITDA loss increased to $1.4 million from a loss of $0.4 million in Q2 2024, driven by decreased gross profit [6][9] - The net loss for Q2 2025 was $39.8 million, compared to $2.9 million in Q2 2024, which included non-cash impairment charges of $45.3 million [10][11] Business Highlights - U.GG experienced a 39% growth in programmatic yield in Q2 2025 compared to Q1 2025, supported by ad tech optimizations [6] - Icy Veins continued to perform strongly, launching expanded coverage for new titles and enhancing its traffic and yield [6] - The Sims Resource launched a new LookBuilder tool to enhance user engagement [6] - PocketGamer.com saw a year-over-year growth of over 26% in pageviews in Q2 2025, serving over 10 million active users [6] Strategic Updates - The company is divesting its direct sales business line and related creative assets, focusing on a product-first strategy [11] - Enthusiast Gaming plans to strengthen its balance sheet and will provide updates to shareholders as milestones are reached [11]