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X @Starknet (BTCFi arc)
Starknet πΊπ±Β· 2025-10-06 01:56
RT Bankless (@BanklessHQ)The O'Ruggin Trail is now playable on Cartridge's Katana devnet.Today, we explore how this fully onchain text adventure is turning game saves into tradable stories and pointing toward new possibilities for onchain gaming.Let's dive inπ~~ Guest post by @heynejc of FOCGERS ~~Built in Cairo, wrangled with Dojo, and piped through the Cartridge gaming stack, O'Ruggin looks at first like a dusty throwback.Yes, it's a remix of The Oregon Trail series spiced with crypto satire. But the furt ...
X @Starknet
Starknet πΊπ±Β· 2025-09-12 12:14
Gaming Hub Concept - Aims to unify the Dojo gaming universe under a single marketplace [1] - Focuses on aggregating achievements and assets from all Dojo-powered games [1] - Plans to settle trades and rewards directly in Bitcoin [1]
X @Starknet πΊπ±
Starknet πΊπ±Β· 2025-08-25 11:00
12/ For all fully onchain gaming enjoyers, hereβs the latest Dojo weekly recap:Dojo (@ohayo_dojo):Week in review from the Dojo.Let's dive in! β©οΈ https://t.co/MtvNBdHmOF ...
X @Starknet πΊπ±
Starknet πΊπ±Β· 2025-07-31 11:29
RT FOCGERS UNITE (@FOCGERS)onchain gaming is where Ethereum reveals its TRUE FORM?! π±ποΈ Meet the FOCGER @jchaskin22 ποΈ00:45 path to @ethereumfndn & gaming06:16 Ethereum π€ onchain games09:57 Eternum π° focging cool12:30 why do so many games choose Starknet16:57 the case for fully onchain gaming https://t.co/KRKiu7tqDe ...
X @Starknet πΊπ±
Starknet πΊπ±Β· 2025-07-25 12:37
Game Design & Mechanics - Realms Blitz's increased speed creates a significantly more intense and different gameplay experience compared to Eternum [1] - The game's design leans towards an RTS (Real-Time Strategy) style, potentially attracting a new player base [1] - Early game routines develop quickly, highlighting the need for a fast and responsive UI [1] User Experience (UX) & Onboarding - The game offers a seamless onboarding experience, with all players starting with the same realms and no season pass requirements [1] - Sharing the game with friends is simplified through a link, eliminating the need for them to understand the on-chain aspect [1] - UX bottlenecks are identified rapidly due to the fast-paced nature of the game, facilitating quicker improvements [1]
X @Starknet πΊπ±
Starknet πΊπ±Β· 2025-07-21 10:20
@realms_gg 8/ For all fully onchain gaming lovers, the latest Dojo weekly recap is here:Dojo (@ohayo_dojo):A week passes like a blade through silk.Fall seven times, ship eight.This week's Dojo roundup. β©οΈ https://t.co/tCn0dQ7jKu ...