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Vidu Q2参考生宣布上线,App全面改版升级
Xin Lang Ke Ji· 2025-10-21 05:14
新浪科技讯 10月21日下午消息,Vidu Q2 参考生视频宣布再次升级,致力于满足专业及半专业创作者日 益增长的高想象力内容创作需求。目前,Vidu Q2参考生视频已在全球同步上线,用户可以在Vidu网页 端或去各大应用商店搜索Vidu AI App,体验最新功能。 责任编辑:江钰涵 据悉,Vidu Q2参考生功能在语义理解、镜头控制、内容可控、多主体一致性方面均有大幅提升,生成 的内容更加精准可控,即使是短剧动漫影视行业常见的多主体、复杂叙事场景,Vidu Q2参考生也能生 成高质量视频。 此外,通过Q2模型能力的提升、产品工程的持续优化,Vidu Q2 参考生在生成质量更高的视频内容同 时,实际推理速度比Vidu Q1 参考生提升了近3倍,价格也更加优惠,"加量不加价",真正推动AI视频 创作的普惠化。 据悉,Vidu 首次推出视频延长功能,突破AI视频时长限制,实现从"碎片镜头"到"完整故事"的跨越。 过去,5秒AI视频可以玩梗或者完成简单一个镜头,现在30秒可以完成多个镜头切换,而5分钟,创作 者可以利用Vidu完整讲述一个高潮迭起的精彩故事。 ...
现场限时极限创作AI视频 “我和我的对手”都很强
Nan Fang Du Shi Bao· 2025-10-20 00:21
Core Insights - The second AI Visual Creativity Competition (VACAT) concluded with an "AI Competition Day" that showcased the potential of AI video generation technology and artistic boundaries [1][3]. Group 1: Event Overview - The competition featured a three-dimensional format involving manufacturers, universities, and professionals, highlighting the evolution of the AI video industry from tool innovation to content ecology [3]. - The global AI video manufacturer team competition involved seven top teams competing under the theme "Me and My Opponent," testing their creative and technical abilities within a two-hour time frame [4][6]. Group 2: Creative Outcomes - Each of the seven teams presented unique narratives and aesthetic styles, reflecting the diversification and maturity of AI video creation [6][7]. - The highest honor, the "Best Work Award," was awarded to the Vidu team for their profound exploration of the theme "AI as Humanity's Opponent," showcasing technical proficiency and artistic depth [6][13]. Group 3: University and Professional Competitions - The "AI Competition Day" also included a dual-track competition for university students and professional teams, featuring real-time creative contests [8]. - The national university AI esports championship saw eight finalists from 92 participating universities, with themes that challenged creativity and speed [10]. - The professional AI esports league team competition was won by a team called "We," which excelled under pressure through cohesive teamwork and a shared aesthetic vision [10][12]. Group 4: Awards and Recognition - The award winners from the AI video manufacturer team competition included categories such as Best Diversity Function Award and Best Aesthetic Award, showcasing the strengths of various AI video models [13][14]. - The university competition recognized top performers, with the champion being from Nanjing University of Media and Communications, highlighting the talent in AI creative fields [13][14].
印度游戏“完美闪避”火出圈,AI让二创门槛归零?
AI研究所· 2025-08-21 11:05
Core Viewpoint - The article discusses the viral phenomenon of the "perfect dodge" from the Indian game "Avatar Unleashed," highlighting its impact on social media and the role of AI video tools in facilitating user-generated content [1][3][12]. Group 1: Viral Content and User Engagement - A game clip from "Avatar Unleashed" featuring a stylish dodge has gained over 6 million views on Bilibili, becoming a popular meme [3]. - The simplicity and elegance of the dodge resonate with current internet trends, leading to a surge in user-generated content across various platforms [5][10]. - The meme has inspired numerous creative reinterpretations, showcasing characters from different media performing the "perfect dodge" [5][7]. Group 2: Role of AI Video Tools - Viggle AI, an AI video generation platform, has played a significant role in the meme's spread by making video creation accessible to a broader audience [12]. - Key features of Viggle AI include: - **Mix**: Integrates user-uploaded character images into specified video scenes [12]. - **Move**: Animates static images with pre-set or custom actions while preserving the original background [12]. - **Stylize**: Allows users to change character outfits and styles based on text prompts [12]. - **Multi**: Supports multiple characters in interactive scenes [12]. - The ease of use of Viggle AI enables even those without professional video skills to participate in content creation, thus broadening the reach of the original game [16].