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Warner Bros And Cosm Extend Shared Reality Partnership With New Version Of First ‘Harry Potter' Film
Deadline· 2025-11-17 18:27
Core Insights - Warner Bros is set to release a new version of "Harry Potter and the Sorcerer's Stone" in partnership with Cosm, scheduled for 2026, with ticket sales beginning in early 2026 [1][2] - The new film versions utilize Cosm's advanced technology, featuring an 87-foot diameter screen with over 12K resolution, aiming to create an immersive experience for audiences [2] - Cosm's flagship location is in Los Angeles, with additional sites in Dallas and a forthcoming location in Cleveland, OH [3] Industry Context - Recent Cosm releases include "The Matrix" and "Willy Wonka & the Chocolate Factory," indicating a trend towards immersive cinematic experiences [2] - A similar venture in Las Vegas featuring "The Wizard of Oz" has achieved significant success, selling over 1 million tickets and generating $130 million in revenue since its debut [4] - The movie industry is adapting to a challenging market environment post-COVID, with innovative models like those from Cosm and Sphere gaining attention from studios and stakeholders [4][5] Company Statements - Cosm's CEO, Jeb Terry, emphasized the company's mission to enhance the movie-going experience and create immersive environments for fans [6] - Warner Bros. Pictures' global distribution chief, Jeff Goldstein, highlighted the partnership with Cosm as a way to redefine cinematic experiences and celebrate the Warner Bros. film library [7]
Paramount Skydance preparing bid for Warner Bros Discovery, source says
Yahoo Finance· 2025-09-11 17:38
Core Viewpoint - Paramount Skydance is preparing a bid to acquire Warner Bros Discovery, potentially reshaping the entertainment industry by uniting two major Hollywood studios [1][3]. Group 1: Bid Details - The bid for Warner Bros Discovery is backed by the Ellison family, including David Ellison and billionaire Larry Ellison [2]. - Skydance's bid follows its recent acquisition of Paramount Global for $8.4 billion, aiming to consolidate well-known entertainment brands under one corporate entity [3][5]. - The acquisition would include Warner Bros film studio, HBO, and CNN, and is expected to be a mostly cash deal [5]. Group 2: Market Reaction - Following the news of the potential bid, shares of Warner Bros Discovery surged by as much as 30%, while Paramount's shares increased by 15% [4]. Group 3: Industry Context - Warner Bros Discovery is reorganizing its media business to separate its declining cable television operations from its studio and streaming units [5]. - The potential acquisition highlights the increasing competition in the media sector, as traditional players seek to scale and enhance their streaming services amid declining TV viewership and advertising revenue [7].
转身世界就变样?WorldMem用记忆让AI生成的世界拥有了一致性
机器之心· 2025-05-11 03:20
Core Insights - The article discusses the innovative world generation model called WorldMem, which addresses the long-term consistency issue in interactive world generation using a memory mechanism [1][8][38] Group 1: Research Background - Recent advancements in world generation models have been made by companies like Google, Alibaba, and Meta, but the long-term consistency problem remains unresolved [5] - Traditional methods often lead to significant changes in scene content when revisiting, highlighting the need for improved consistency [7][26] Group 2: Methodology - WorldMem introduces a memory mechanism that enhances long-term consistency in world generation, allowing agents to explore diverse scenes while maintaining geometric coherence [11][18] - The model consists of three core modules: conditional generation, memory read/write, and memory fusion [15] - The memory bank stores key historical information, while a greedy matching algorithm efficiently retrieves relevant historical frames to enhance generation quality [18][20] Group 3: Experimental Results - In experiments on the Minecraft dataset, WorldMem outperformed traditional methods in both short-term and long-term generation consistency, achieving a PSNR of 27.01 within the context window and 25.32 beyond it [24][26] - The model demonstrated superior long-term modeling capabilities, maintaining stability and consistency even after generating over 300 frames [27] Group 4: Applications and Future Outlook - WorldMem supports interactive world generation, allowing users to place objects that influence future scenes, showcasing its dynamic modeling capabilities [31] - The article emphasizes the potential of interactive video generation models in virtual simulation and intelligent interaction, positioning WorldMem as a key step towards building realistic, persistent virtual worlds [38]