Workflow
YourWay
icon
Search documents
Flutter Entertainment(FLUT) - 2024 H2 - Earnings Call Transcript
2025-03-04 22:32
Financial Data and Key Metrics Changes - The company reported a revenue growth of 19% and adjusted EBITDA of $482 million, which is 26% higher than the previous year [7][22] - Net income for the quarter was $156 million, with earnings per share increasing by $5.59 to 45 cents [22] - Adjusted EPS, excluding certain fair value movements, increased by 67% due to a tax credit [22] Business Line Data and Key Metrics Changes - In the U.S., revenue increased by 14%, with adjusted EBITDA of $163 million, driven by a 43% growth in iGaming [23][25] - Sportsbook revenue growth was 8%, impacted by adverse sports results and a moderation in handle growth to 12% [23] - International revenue grew by 14%, with adjusted EBITDA increasing by 6% [25] Market Data and Key Metrics Changes - The U.S. sportsbook TGR market share reached 43%, while iGaming TGR market share was 26% [8][9] - In the UK and Italy, the company solidified its number one position, with UKI revenue growth of 20% driven by strong performance in both sportsbook and iGaming [26][17] - India showed a 72% growth on a year-over-two-year basis, while Australia experienced an 8% revenue decline due to a softer racing market [19][27] Company Strategy and Development Direction - The company aims to strengthen its leadership position in the U.S. market and expand into new markets, including the successful launches of FanDuel in North Carolina and Vermont [6][8] - The creation of Flutter Studios is expected to enhance game development capabilities and complement Tier one supplier content [7] - The company plans to repurchase up to $1 billion in shares across 2025, alongside acquisitions to enhance scale and diversification [8][28] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the long-term business position despite short-term adverse sports results, emphasizing strong pricing and risk management capabilities [10][9] - The company is optimistic about the prospects for FanDuel and expects to materially expand its user base due to market-leading products [20] - Regulatory dynamics in the U.S. are being closely monitored, with management confident in mitigating potential impacts from state gaming tax increases [16][14] Other Important Information - The company is focused on product innovation, with a structural gross revenue margin of 14.5% in the quarter [11] - The introduction of new features and loyalty programs is expected to drive customer engagement and revenue growth [12][13] - The company is preparing for the integration of new acquisitions, including Snai and NSX, to enhance its market presence [19][76] Q&A Session Summary Question: U.S. Guidance and Investment Losses - Management discussed the expected launch of Missouri in Q4 and Alberta in Q1 2026, estimating $90 million in investment losses for new states [38][39] Question: Customer Acquisition Trends - Management noted strong growth in iGaming and emphasized the importance of product innovations in driving customer acquisition [45][46] Question: Italian Lottery Bid - Management confirmed interest in bidding for a second lottery contract in Italy, with ongoing evaluations of the opportunity [48][49] Question: Handle Growth and iGaming - Management clarified that there is no significant shift of players from sports betting to iGaming, attributing strong iGaming performance to product developments [96][97] Question: Tax Rates and Competitive Environment - Management provided insights on the impact of tax increases in Illinois, estimating a $50 million impact in 2024 [61][62] Question: Consumer Weakness Signs - Management indicated no signs of consumer weakness in existing U.S. states, with a focus on leveraging international market lessons [115]