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Roblox Rolls Out Selfie-Based Age Estimation Tech
Bloomberg Technology· 2025-07-17 20:10
Age-Based Communication Technology - Roblox is innovating on safety and stability with age-based communication, especially for teens aged 13-17, focusing on trusted connections and age estimation [1][2] - The technology aims to enable freer communication among teens while still monitoring for critical harms, preventing them from migrating to less moderated platforms [2] - AI is used for age estimation, with conservative leaning to enable freer, yet monitored communication [3][4] - Historically, moderation has always been a foundation, including AI and human moderation, and age estimation is used to slightly free up communication [5] Game Performance and User Engagement - "Grow a Garden" had over 20 million concurrent players, believed to be a record for any game in history [8][10][11] - The new technology allows validated trusted connections to communicate more freely within games like "Grow a Garden," enhancing user experience [8][9] - Roblox had over 30 million people playing at the same time across all games [10] Infrastructure and Scalability - Roblox builds its own data centers for better performance, reliability, and cost [12] - Roblox partners with Azure, Amazon, NWC, and GCP to burst into their cloud at peak times [13] Safety and Future Strategy - Roblox prioritizes safety and civility and believes age estimation is the future of communication on social platforms, especially for teens [14][15] - Roblox aims to capture 10% of the market by focusing on safety and technological capabilities [14] - Roblox is proactively addressing safety concerns for the 13-17 age segment, viewing it as equally important as other age groups [16]
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TechCrunch· 2025-07-17 11:03
Roblox introduces new safeguards for teens, including age estimation tech | TechCrunch https://t.co/JEUoBQNM2Z ...