Financial Performance - The Interactive segment achieved record quarterly gaming revenue, leading to strong year-over-year improvements in Adjusted Revenue and Adjusted EBITDA[7, 32] - Q2 2025 Adjusted Revenue for the Interactive segment was $178 million, a $28 million increase year-over-year[33] - Q2 2025 Adjusted EBITDA for the Interactive segment improved by $41 million year-over-year[33] - For the first half of 2025, Adjusted Revenue for the Interactive segment was $340 million, a $99 million increase year-over-year[33] - For the first half of 2025, Adjusted EBITDA for the Interactive segment improved by $148 million year-over-year[33] - The company repurchased $115 million of shares year-to-date and aims to repurchase at least $350 million of shares this year[7] Retail Business - The total retail portfolio experienced a 1% revenue growth year-over-year in Q2[9] - Excluding new supply markets, the retail portfolio saw a 4% revenue growth year-over-year in Q2[9] Interactive Segment - Standalone iCasino incrementality is at 73%[39] - Q2 North America iCasino saw a 29% NGR growth year-over-year[39] - Q2 North America iCasino saw a 49% MAU growth year-over-year[39]
PENN(PENN) - 2025 Q2 - Earnings Call Presentation