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佳创视讯(300264) - 2020 Q3 - 季度财报
2020-10-28 16:00
深圳市佳创视讯技术股份有限公司 2020 年第三季度报告全文 深圳市佳创视讯技术股份有限公司 2020 年第三季度报告 2020-066 2020 年 10 月 公司是否需追溯调整或重述以前年度会计数据 2 1 深圳市佳创视讯技术股份有限公司 2020 年第三季度报告全文 深圳市佳创视讯技术股份有限公司 2020 年第三季度报告全文 第二节 公司基本情况 第一节 重要提示 一、主要会计数据和财务指标 公司董事会、监事会及董事、监事、高级管理人员保证季度报告内容的真 实、准确、完整,不存在虚假记载、误导性陈述或者重大遗漏,并承担个别和 连带的法律责任。 所有董事均已出席了审议本次季报的董事会会议。 公司负责人陈坤江、主管会计工作负责人黄敏及会计机构负责人(会计主管 人员)李丹声明:保证季度报告中财务报表的真实、准确、完整。 单位:元 □ 是 √ 否 | 项目 | 年初至报告期期末金额 | 说明 | | --- | --- | --- | | 非流动资产处置损益(包括已计提资产减值准备的冲销部分) | -105,383.76 | | | 计入当期损益的政府补助(与企业业务密切相关,按照国家统 一标准定额或定量享受 ...
佳创视讯(300264) - 2020 Q2 - 季度财报
2020-08-21 16:00
Financial Performance - The company's operating revenue for the first half of 2020 was ¥54,335,432.74, a decrease of 9.46% compared to ¥60,009,853.54 in the same period last year[21]. - The net profit attributable to shareholders was a loss of ¥11,825,139.97, an improvement of 35.37% from a loss of ¥18,297,294.69 in the previous year[21]. - The net cash flow from operating activities was negative at ¥27,302,025.18, a decline of 249.98% compared to a positive cash flow of ¥18,203,825.56 in the same period last year[21]. - The total assets at the end of the reporting period were ¥436,208,198.92, down 10.69% from ¥488,422,957.50 at the end of the previous year[21]. - The net assets attributable to shareholders decreased by 3.88%, from ¥307,673,646.25 to ¥295,750,212.25[21]. - The basic and diluted earnings per share were both -¥0.0286, showing a 35.44% improvement from -¥0.0443 in the previous year[21]. - The weighted average return on net assets was -3.92%, a slight decrease from -3.41% in the previous year[21]. - The company reported a significant increase in financing cash flow, reaching ¥15,235,622.73, compared to -¥43,980,041.98 in the previous year, an increase of 134.64%[57]. - The company reported a net loss of CNY 11,825,139.97 in the first half of 2020, compared to a loss of CNY 8,224,840.00 in the same period of 2019[167]. - The company reported a total comprehensive income for the first half of 2020 at -82.82 million yuan, a decrease compared to the previous period[190]. Operational Strategy - The company plans not to distribute cash dividends or issue bonus shares[7]. - The company is focusing on new product development and market expansion strategies as part of its future outlook[21]. - The company has optimized its organizational structure to concentrate resources on developing and promoting products and solutions aligned with industry trends in broadcasting and telecommunications[29]. - The company is actively exploring new technologies and products based on video services, including IP video platform solutions, VR applications, and AI user behavior analysis[30]. - The company is expanding its VR business by collaborating with telecom operators like China Mobile and offering customized VR enterprise applications[52]. - The company plans to continue increasing investments in VR business operations, including content and technology improvements, to adapt to market trends[105]. - The company aims to enhance its technological capabilities through ongoing research and development initiatives[188]. - The company plans to continue expanding its market presence and invest in new product development[188]. - The company is exploring potential mergers and acquisitions to accelerate growth and market expansion[192]. Research and Development - R&D investment accounted for an average of 19.92% of sales revenue over the past three years, indicating a strong focus on innovation[42]. - The company has developed a comprehensive software product line, including platforms for digital TV and VR, enhancing its market competitiveness[44]. - The company completed the research and development of an 8K VR live broadcasting system and began stable production and authorized sales of VR program content[52]. - The company maintains a dual R&D center approach in Shenzhen and Wuhan to enhance technological advancement and product development[102]. Financial Position - Cash and cash equivalents at the end of the reporting period were CNY 12,909,130.09, which is 2.96% of total assets, an increase from 2.64% in the previous year[65]. - Accounts receivable increased to CNY 201,204,461.60, representing 46.13% of total assets, up from 40.80% year-on-year, due to enhanced collection efforts[65]. - Inventory stood at CNY 71,932,137.85, making up 16.49% of total assets, an increase from 11.77% in the previous year, driven by project advancement and revenue recognition[65]. - The company's total equity decreased from CNY 309,080,346.09 to CNY 297,147,516.17, a decline of approximately 3.0%[167]. - The total liabilities decreased by 11.92% compared to the previous period, amounting to 307,670,000 yuan[187]. Market and Industry Context - The company is a leading provider of digital television content and application solutions, focusing on the broadcasting and telecommunications sectors, with a commitment to end-to-end solutions and product development[29]. - The company serves over 100 million users through its products and technologies, primarily targeting large provincial broadcasting network operators[45]. - The revenue from the digital television industry was ¥44,840,332.67, a decrease of 13.93% compared to the previous year[60]. - As of June 2020, the number of IPTV users in China reached 304 million, representing a year-on-year growth of 7.9%[106]. Risk Management - The company has outlined potential risks and corresponding countermeasures in its report, which investors are encouraged to review[6]. - The company has implemented measures to protect its intellectual property, including applying for software copyrights and enforcing confidentiality agreements[108]. Corporate Governance - The half-year financial report has not been audited, indicating a lack of external validation for the reported figures[117]. - The company did not engage in any related party transactions during the reporting period[123]. - There were no major penalties or rectification situations reported by the company[121]. - The company has no significant environmental protection issues or social responsibility commitments reported[136].
佳创视讯(300264) - 2020 Q1 - 季度财报
2020-04-24 16:00
Financial Performance - Total revenue for Q1 2020 was ¥27,484,909.74, a decrease of 13.34% compared to ¥31,715,465.44 in the same period last year[9]. - Net profit attributable to shareholders was -¥7,725,617.47, an improvement of 32.17% from -¥11,389,402.85 year-on-year[9]. - Basic and diluted earnings per share were both -¥0.0187, reflecting a 32.25% improvement from -¥0.0276 in the same period last year[9]. - The company achieved operating revenue of CNY 27.48 million, a decrease of 13.34% compared to the same period last year[22]. - The company reported a net profit attributable to shareholders of -CNY 7.73 million, an increase of 32.17% year-on-year, influenced by seasonal fluctuations in the broadcasting industry and the COVID-19 pandemic[22]. - The total comprehensive income for the first quarter was a loss of CNY 7,837,103.20, compared to a loss of CNY 12,163,369.41 in the previous year[64]. Cash Flow and Liquidity - Net cash flow from operating activities improved by 42.11%, reaching -¥11,281,722.05 compared to -¥19,487,920.37 in the previous year[9]. - The company's cash and cash equivalents decreased by 49.06% to CNY 17.78 million compared to the beginning of the year, primarily due to payments for the acquisition of Shaanxi Fenteng Interactive and increased payables[17]. - The net cash flow from operating activities was -11,281,722.05, an improvement from -19,487,920.37 in the previous period, indicating a reduction in cash outflow[71]. - Total cash inflow from operating activities was 49,989,412.49, while cash outflow was 61,271,134.54, resulting in a net cash flow of -11,281,722.05[71]. - Cash and cash equivalents at the end of the period were 17,781,689.47, down from 30,756,441.23 in the previous period[72]. Assets and Liabilities - Total assets at the end of the reporting period were ¥458,394,163.96, down 6.15% from ¥488,422,957.50 at the end of the previous year[9]. - Total liabilities decreased to CNY 157,150,921.07 from CNY 179,342,611.41, representing a reduction of about 12.4%[55]. - Current liabilities totaled CNY 153,142,305.29, down from CNY 175,090,947.92, indicating a decrease of approximately 12.5%[55]. - The total equity attributable to shareholders decreased to CNY 299,841,852.14 from CNY 307,673,646.25, a decline of approximately 2.5%[56]. - The company reported a net loss in retained earnings of CNY -152,769,290.11, compared to CNY -145,043,672.64 in the previous period[56]. Research and Development - Research and development expenses decreased by 41.63% to CNY 5.20 million, primarily due to the impact of the COVID-19 pandemic and cost control measures implemented in 2019[19]. - The company is actively exploring new fields of technology and product development based on video business, including IP video platform solutions and VR content production[21]. - The company is committed to maintaining high investment in R&D to keep up with rapid technological advancements and market demands[26]. - The "VR + Broadcasting" business launched in December 2019 lacks historical data for accurate performance predictions, leading to potential risks in revenue and user engagement metrics[27][28]. Government Support and Strategic Adjustments - The company received government subsidies amounting to ¥1,628,568.15 during the reporting period[10]. - The company is in the process of liquidating its wholly-owned subsidiary, Tianbo Broadband Network Technology (Beijing) Co., Ltd., as part of its strategic adjustments[32]. - The company has committed to not engaging in any competing business that may affect its operations[35]. Investment Activities - The company’s investment activities generated a net cash outflow of CNY 98.85 million, a significant increase of 335.70% year-on-year, primarily due to payments for the acquisition of Shaanxi Fenteng Interactive[20]. - The total amount of raised funds is CNY 39,533.86 million, with CNY 957.86 million invested in the current quarter[36]. - Cumulative investment of raised funds reached CNY 43,069.95 million, with no changes in the purpose of raised funds[36]. - The company has utilized RMB 180 million of idle self-owned funds to purchase short-term guaranteed financial products[42]. Operational Challenges - The global spread of COVID-19 has significantly impacted business operations, creating high levels of uncontrollable risk for future operations[29]. - The company is actively responding to government guidelines for resuming operations while implementing strict pandemic prevention measures[29]. - The main customers are broadcasting network operators, and the demand for traditional services is declining, impacting the market activity level and the commercial viability of emerging technologies like VR[24].
佳创视讯(300264) - 2019 Q4 - 年度财报
2020-04-24 16:00
Financial Performance - The company's operating revenue for 2019 was ¥164,272,181.33, a decrease of 48.76% compared to ¥320,601,543.31 in 2018[30]. - The net profit attributable to shareholders was -¥157,573,412.49, representing a decline of 1,586.98% from a profit of ¥10,596,849.65 in the previous year[30]. - The total assets at the end of 2019 were ¥488,422,957.50, down 39.35% from ¥805,280,253.97 in 2018[30]. - The net assets attributable to shareholders decreased by 43.86% to ¥307,673,646.25 from ¥548,072,221.39 in the previous year[30]. - The basic earnings per share for 2019 was -¥0.3814, a decline of 1,584.05% from ¥0.0257 in 2018[30]. - The weighted average return on equity was -33.58%, down 35.52% from 1.94% in 2018[30]. - The company reported a quarterly revenue of ¥58,510,322.11 in Q4 2019, which was the highest among the four quarters[32]. - The net profit attributable to shareholders in Q4 2019 was -¥127,603,240.57, marking a significant loss compared to previous quarters[32]. - The company achieved operating revenue of CNY 164.27 million, a year-on-year decrease of 48.76%[64]. - The net profit attributable to shareholders was CNY -157.57 million, a decline of 11.19% compared to the previous year[64]. - The software system product revenue was CNY 1.73 million, down 96.43% year-on-year[64]. - The system integration revenue was CNY 105.81 million, a decrease of 56.55% from the previous year[64]. - The company reported a net loss of ¥127,603,240 in Q4 2019, compared to a profit of ¥11,877,898.2 in Q4 2018[75]. - The total distributable profit as of December 31, 2019, was -145,043,672.64 yuan, indicating a negative profit distribution situation[150]. - The company did not declare any cash dividends for 2019, 2018, or 2017, maintaining a policy of reinvesting profits into operations[151][155]. Research and Development - The company invested an average of 17% of its sales revenue in R&D over the past three years, focusing on digital television patent technologies and software system products[56]. - The company has a total of 165 R&D personnel, representing 64.45% of the workforce, indicating a strong focus on innovation and product development[100]. - Research and development expenses increased by 19.88% year-on-year, totaling ¥40,847,958.16, reflecting the company's commitment to innovation[92]. - R&D investment amounted to ¥39,225,444.90 in 2019, representing 23.88% of operating revenue, a significant increase from 14.35% in 2018[100]. - The company is increasing R&D investment in VR applications, including "VR+ education" and "VR+ exhibition" scenarios[68]. - The company is actively developing new products in response to the opportunities presented by 5G and the "National One Network" initiative[95]. Market Position and Strategy - The company aims to leverage the opportunities presented by the integration of the broadcasting system to expand its market share[13]. - The company is committed to adapting to industry policy changes, particularly in IPTV management, to maintain competitive advantage[12]. - The company has established stable business partnerships with multiple operators, integrating resources to create value-added business models[7]. - The company is focusing on new technologies such as cloud computing, big data, and 5G communication in the broadcasting field[65]. - The company plans to expand its product offerings and enhance its market presence, particularly in the overseas markets[83]. - The company is committed to maintaining its competitive edge in the broadcasting industry while exploring opportunities for growth in emerging technologies[146]. - The company aims to seize sales opportunities arising from the substantial phase of broadcasting 5G and the "National One Network" initiative[144]. Product Development - The company developed 3-4 new TV game products monthly in 2019, focusing on market demand and user preferences to mitigate development risks[10]. - The company has developed nearly 1,000 game products, with an average of 3-4 new products launched each month[69]. - The company has successfully launched the "VR+ Broadcasting" business, with commercial operations starting in January 2020 across multiple provinces, including Shandong and Shaanxi[51]. - The company has developed an 8K VR live broadcasting system and optimized VR content production processes, enhancing its technological capabilities in the VR sector[50]. - The company’s IP video platform solution supports 4K/8K ultra-high-definition live and on-demand services, enhancing user experience through rapid channel switching capabilities[43]. Financial Management - The company will not distribute cash dividends or bonus shares, focusing on reinvestment for growth[17]. - The company reported a net cash flow from operating activities improved to ¥30,911,445.92, a significant increase of 136.22% compared to -¥85,349,653.18 in 2018[30]. - The company reported a net cash flow from investment activities of -¥19,248,341.68, a decrease of 741.70% year-on-year, primarily due to fewer recoveries from financial investments compared to the previous year[106]. - The net cash flow from financing activities was -¥30,175,763.00, a 143.38% decrease from the previous year, mainly due to the repayment of short-term loans[106]. - The company's cash and cash equivalents decreased by 34.58% to ¥34,908,122.55 at the end of 2019, primarily due to the repayment of short-term loans and payments related to acquisitions[111]. Partnerships and Collaborations - The company has established business cooperation with approximately two-thirds of provincial broadcasting networks in China, leveraging partnerships with major technology suppliers[47]. - The company has engaged in strategic collaborations with four national key laboratories to accelerate the development of VR video content technology[50]. - The company has entered into technical and commercial cooperation agreements with several broadcasting companies to promote its VR panoramic video live streaming platform[102]. Regulatory and Compliance - The company did not have any significant discrepancies between financial reports prepared under international and Chinese accounting standards[33]. - The company has not reported any non-standard audit reports for the recent period[160]. - The company has ensured compliance with the new financial instrument standards without restating prior year financial statements[162]. - The company has made commitments to avoid competition with its own business and to compensate for any losses caused by violations of these commitments[158]. Challenges and Risks - The company anticipates a seasonal fluctuation in revenue and profit, with the first quarter typically showing lower performance compared to other quarters[16]. - The company is addressing the challenges posed by technological upgrades and market demands to sustain its competitive position[15]. - The company is focused on improving communication with equipment manufacturers to significantly enhance product supply issues[143].
佳创视讯(300264) - 2019 Q3 - 季度财报
2019-10-18 16:00
深圳市佳创视讯技术股份有限公司 2019 年第三季度报告全文 2019-067 2019 年 10 月 1 深圳市佳创视讯技术股份有限公司 2019 年第三季度报告全文 第一节 重要提示 公司董事会、监事会及董事、监事、高级管理人员保证季度报告内容的真 实、准确、完整,不存在虚假记载、误导性陈述或者重大遗漏,并承担个别和 连带的法律责任。 所有董事均已出席了审议本次季报的董事会会议。 公司负责人陈坤江、主管会计工作负责人黄敏及会计机构负责人(会计主管 人员)李丹声明:保证季度报告中财务报表的真实、准确、完整。 2 深圳市佳创视讯技术股份有限公司 2019 年第三季度报告 深圳市佳创视讯技术股份有限公司 2019 年第三季度报告全文 第二节 公司基本情况 一、主要会计数据和财务指标 公司是否需追溯调整或重述以前年度会计数据 □ 是 √ 否 | | 本报告期末 | 上年度末 | | 本报告期末比上年度末增减 | | --- | --- | --- | --- | --- | | 总资产(元) | 731,450,343.03 | | 805,280,253.97 | -9.17% | | 归属于上市公司股东的净资 ...
佳创视讯(300264) - 2019 Q2 - 季度财报
2019-08-09 16:00
Financial Performance - Total revenue for the first half of 2019 was ¥60,009,853.54, a decrease of 53.58% compared to ¥129,281,876.18 in the same period last year[22]. - Net profit attributable to shareholders was -¥18,297,294.69, representing a decline of 607.47% from a profit of ¥3,605,573.97 in the previous year[22]. - Basic and diluted earnings per share were both -¥0.0443, a decrease of 609.20% from ¥0.0087 in the previous year[22]. - The company's operating revenue for the system integration segment was CNY 47,726,985.86, a decrease of 52.84% compared to the same period last year, with a gross margin of 23.46%[69]. - Revenue from game products and services reached CNY 7,743,007.22, an increase of 46.07% year-on-year, with a gross margin of 73.14%[69]. - The total comprehensive income attributable to the parent company was a loss of CNY 18,298,195.49, down from a profit of CNY 3,341,941.19 in the previous year[170]. - The company reported a net loss of 1,345.37 million yuan for the current period, which is a 19.64% decrease compared to the previous period[184]. Cash Flow and Assets - The net cash flow from operating activities improved to ¥18,203,825.56, a 124.33% increase from -¥74,833,909.04 in the same period last year[22]. - Cash and cash equivalents decreased significantly from RMB 53,360,903.88 at the end of 2018 to RMB 19,418,578.80, representing a decline of approximately 63.6%[158]. - The total assets at the end of the reporting period were CNY 735,000,000, with cash and cash equivalents decreasing to CNY 19,418,578.80, down from CNY 78,955,847.52 in the previous year[76]. - The company's cash inflow from operating activities was CNY 153,990,006.49, significantly higher than CNY 80,343,649.93 in the first half of 2018[175]. - The total cash and cash equivalents at the end of the period were ¥19,418,578.80, down from ¥78,955,847.52 at the end of the first half of 2018, representing a decrease of approximately 75%[178]. Research and Development - The company has an average R&D investment ratio of 17% of sales revenue over the past three years, indicating a strong commitment to innovation[52]. - Research and development expenses were CNY 21.25 million, down 6.28% from the previous year[66]. - The company is actively developing VR content through its subsidiary, which has collaborated with four national key laboratories to enhance VR video content production and technology[39]. - The company is researching and developing an 8K VR live broadcasting system, aiming to enhance its offerings in the VR market[39]. - The company emphasizes the importance of technology research and development to mitigate risks associated with new game development and operations, focusing on user data analysis to optimize product design[108]. Market Strategy and Operations - The company is focusing on new product development and market expansion strategies[6]. - The company is actively expanding its "VR + Broadcasting" business, conducting "5G + VR" transmission experiments in Shandong Province[60]. - The company has established partnerships with approximately two-thirds of provincial broadcasting networks in China, enhancing its system integration capabilities in the broadcasting industry[36]. - The company is preparing for new business opportunities arising from the implementation of 5G and "National One Network" initiatives[59]. - The company plans to continue expanding its market presence in the interactive broadcasting sector, responding to increasing customer demand[83]. Risks and Challenges - The company faced significant operational risks, which are detailed in the report[6]. - The company faces market risks due to declining demand in traditional business and potential technical difficulties in the integration of the national broadcasting system[102]. - The IPTV business is subject to increasing regulatory scrutiny from the National Radio and Television Administration, which may impact operations due to policy changes[109]. Shareholder and Equity Information - The company reported a total share count of 413,100,000, with 22.88% being restricted shares and 77.12% unrestricted shares[140]. - The largest shareholder, Chen Kunjian, holds 26.42% of the shares, with a recent decrease of 7,580,000 shares[143]. - The company has not engaged in any major related party transactions or asset acquisitions during the reporting period, maintaining a straightforward operational structure[121][122]. - The company did not distribute cash dividends or issue bonus shares during the reporting period, indicating a focus on reinvestment[113]. Intellectual Property and Compliance - The company has registered 38 trademarks and holds 23 patents, with 12 patents under substantive examination, enhancing its competitive edge[55]. - The company is committed to enhancing its intellectual property protection through internal controls and confidentiality agreements with employees[107]. - The company has applied for software copyright for all new products developed, ensuring protection against potential intellectual property infringements[107].
佳创视讯(300264) - 2019 Q1 - 季度财报
2019-04-26 16:00
Financial Performance - Total revenue for Q1 2019 was ¥31,715,465.44, a decrease of 63.83% compared to ¥87,687,565.06 in the same period last year[9]. - Net profit attributable to shareholders was -¥11,389,402.85, representing a decline of 258.58% from a profit of ¥7,182,033.85 in the previous year[9]. - Basic and diluted earnings per share were both -¥0.03, down 250.00% from ¥0.0200 in the same period last year[9]. - The company reported a significant decrease in operating income due to industry-specific factors, including the impact of the CCBN exhibition and project delays[16]. - In Q1 2019, the company achieved operating revenue of 31.72 million yuan, a decrease of 63.83% year-on-year[19]. - The net profit attributable to shareholders was -11.39 million yuan, a decrease of 258.58% year-on-year, primarily due to the impact of the broadcasting industry during the annual Two Sessions[19]. - The company reported a net cash flow from operating activities of -19.49 million yuan, an increase of 65.43% year-on-year, attributed to enhanced collection of accounts receivable[20]. - The company reported a total of ¥3,353,985.46 in surplus funds (including interest income) returned to the over-raised funds special account as of June 30, 2016[34]. - The total comprehensive loss for the current period is ¥12,163,369.41, compared to a comprehensive income of ¥6,989,638.98 in the previous period[52]. Cash Flow and Liquidity - The net cash flow from operating activities improved to -¥19,487,920.37, a 65.43% increase compared to -¥56,373,473.63 in the previous year[9]. - Cash and cash equivalents at the end of the period were ¥30,756,400, down 42.36% from the beginning of the year[16]. - As of March 31, 2019, the company's cash and cash equivalents decreased to ¥30,756,441.23 from ¥53,360,903.88 as of December 31, 2018, representing a decline of approximately 42.5%[40]. - The ending cash and cash equivalents balance was CNY 30,756,441.23, down from CNY 98,085,283.53 in the prior period[60]. - The company reported a total cash and cash equivalents decrease of CNY -22,604,462.65 during the period[60]. Assets and Liabilities - Total assets at the end of the reporting period were ¥790,419,555.31, a decrease of 1.85% from ¥805,280,253.97 at the end of the previous year[9]. - The net assets attributable to shareholders decreased by 2.05% to ¥536,840,849.59 from ¥548,072,221.39 at the end of the previous year[9]. - Total liabilities decreased from CNY 252,583,136.29 to CNY 249,885,807.04, a reduction of about 1.03%[42]. - Owner's equity decreased from CNY 552,697,117.68 to CNY 540,533,748.27, a decline of approximately 2.09%[43]. Investment and Development - The company is focusing on the development of new technologies and products in the video-related field, including 4K, 8K, 5G, and AI[18]. - The company plans to continue investing in quality assets in cultural media, gaming, VR video, and education content in 2019[24]. - The company invested a total of RMB 100 million in Beijing Youpeng Puluo Technology Co., holding a 4.7180% stake[25]. - The company has approved the use of up to 180 million RMB of idle self-owned funds and 130 million RMB of raised funds for purchasing short-term guaranteed financial products[32]. Operational Challenges - The company has faced challenges in achieving expected benefits from certain projects due to industry slowdowns, but anticipates future revenue growth as technology matures[31]. - The company is facing risks related to technological innovation in the virtual reality sector, including potential delays in development cycles and unproven business models[22]. - The company experienced a significant increase in financial expenses, with interest expenses remaining stable at approximately ¥733,885.71[49]. Fund Management and Compliance - The company has committed to avoiding any business that competes with its operations, ensuring no conflicts of interest arise[27]. - The company has made commitments regarding the use of raised funds, which are being adhered to[28]. - The company has not reported any issues regarding the use and disclosure of raised funds during the reporting period[34]. - There were no non-operating fund occupations by controlling shareholders or related parties during the reporting period[36].
佳创视讯(300264) - 2018 Q4 - 年度财报
2019-04-12 16:00
Financial Performance - The company's operating revenue for 2018 was CNY 320.60 million, an increase of 31.83% compared to CNY 243.19 million in 2017[32]. - The net profit attributable to shareholders was CNY 10.60 million, a significant turnaround from a loss of CNY 73.73 million in 2017, representing a 114.37% increase[32]. - The net profit attributable to shareholders after deducting non-recurring gains and losses was a loss of CNY 7.86 million, improving by 90.65% from a loss of CNY 84.13 million in 2017[32]. - The net cash flow from operating activities was -CNY 85.35 million, an improvement of 21.31% from -CNY 108.47 million in 2017[32]. - The total assets at the end of 2018 were CNY 805.28 million, a decrease of 11.57% from CNY 910.65 million at the end of 2017[32]. - The net assets attributable to shareholders increased by 1.22% to CNY 548.07 million from CNY 541.49 million in 2017[32]. - The company reported a basic earnings per share of CNY 0.0257, compared to a loss of CNY 0.1800 in 2017, marking a 114.40% improvement[32]. - The total operating revenue for the company in 2018 was ¥320,601,543.31, representing a year-on-year increase of 31.83% compared to ¥243,186,058.81 in 2017[73]. - The digital television industry accounted for 93.28% of total revenue, with revenue of ¥299,054,492.50, up 32.62% from the previous year[73]. - The gaming industry generated revenue of ¥20,666,945.63, which is 6.45% of total revenue, reflecting a year-on-year growth of 20.24%[74]. Market Trends and Developments - In 2018, the total number of fixed internet broadband access users in China reached 407 million, with IPTV users at 155 million, highlighting a growing market for IPTV services[9]. - The total number of cable TV users in China decreased by 2.32 million in 2018, with a year-on-year decline of 8.7%[40]. - The number of broadband users increased by 3.58 million, reaching a total of 38.56 million, although the growth rate has slowed down[40]. - The global virtual reality industry is projected to grow at a compound annual growth rate of over 70% from 2017 to 2022, with the VR market exceeding CNY 600 billion in 2018[46]. - The IPTV user base among the three major telecom operators grew by 27.1% year-on-year[47]. - The number of dual-way network coverage users reached 171 million, with penetration users at 97.2 million, indicating an expanded coverage[128]. Strategic Initiatives - The company made significant strategic deployments in 2018, achieving major breakthroughs in cooperation with China Mobile and China Unicom, establishing stable business partnerships to enhance market expansion[9]. - The company is actively working on improving its internal controls and monitoring the operational status of acquired subsidiaries to manage potential impairment risks effectively[8]. - The company is focusing on continuous technology research and development, enhancing its capabilities to mitigate risks associated with new game development and operations[16]. - The company has established collaborations with national key laboratories and professional research institutions to address technical challenges in the "VR + broadcasting" sector, aiming for industrialization in the near future[7]. - The company is actively engaging with telecom operators to enhance platform operations and marketing activities, aiming to optimize user experience and product offerings[18]. - The company is focusing on developing key technologies and products such as AI television and smart monitoring systems to adapt to market trends[87]. Research and Development - The company has a strong R&D team with an average industry experience of over 10 years, capable of launching 4-5 new products monthly[52]. - The company has developed 561 game products since 2012, focusing on high-quality games suitable for large screens[52]. - The company is committed to continuous innovation and development in broadcasting technology and applications, including cloud platforms and big data applications[51]. - The company has committed to ongoing research and development in the interactive value-added services sector, aligning with industry trends and customer needs[110]. - The number of R&D personnel in 2018 was 183, accounting for 57.73% of the total workforce, compared to 197 and 57.60% in 2017[91]. Intellectual Property and Compliance - The company has implemented measures to protect its intellectual property rights, including applying for software copyrights and establishing internal control mechanisms[12]. - The company holds 39 registered trademarks, 27 authorized patents, and 792 software copyrights, reinforcing its core competitiveness[51]. - The company emphasizes the importance of timely market response and understanding user needs to avoid risks associated with new product development and operational failures[16]. - The company aims to improve its governance structure and transparency, focusing on compliance and operational standards to support long-term development[148]. Challenges and Risks - As of the end of the reporting period, the company's goodwill balance was 147.28 million yuan, and available-for-sale financial assets amounted to 98 million yuan, indicating potential impairment risks if the performance of acquired subsidiaries declines significantly[8]. - The company is focused on overcoming technological innovation risks in the virtual reality sector, which is still in its growth phase, by refining its business model and ensuring timely development[149]. - The company is committed to maintaining a close watch on the operational status of its acquired subsidiaries to mitigate potential risks related to asset impairment[150]. Community Engagement and Social Responsibility - The company has successfully organized a large-scale children's art event, involving over 5000 participants from more than 150 educational institutions, showcasing its commitment to community engagement[147]. - The company has actively fulfilled its social responsibilities, providing a good working environment and opportunities for employee development[193]. Future Outlook - The company plans to enhance its investment in "VR + broadcasting," online education, and online gaming, aiming to build a comprehensive industrial ecosystem[134]. - The company plans to explore VR game development and commercial models, leveraging operator resources to boost software sales and hardware bundling[136]. - The company aims to accelerate the transition from digital to intelligent broadcasting networks, leveraging new technologies such as 4K, 5G, and AI[127].
佳创视讯(300264) - 2018 Q3 - 季度财报
2018-10-26 16:00
深圳市佳创视讯技术股份有限公司 2018 年第三季度报告全文 深圳市佳创视讯技术股份有限公司 2018 年第三季度报告 2018 年 10 月 1 深圳市佳创视讯技术股份有限公司 2018 年第三季度报告全文 第一节 重要提示 公司董事会、监事会及董事、监事、高级管理人员保证季度报告内容的真 实、准确、完整,不存在虚假记载、误导性陈述或者重大遗漏,并承担个别和 连带的法律责任。 所有董事均已出席了审议本次季报的董事会会议。 公司负责人陈坤江、主管会计工作负责人黄敏及会计机构负责人(会计主管 人员)颜学宽声明:保证季度报告中财务报表的真实、准确、完整。 2 深圳市佳创视讯技术股份有限公司 2018 年第三季度报告全文 第二节 公司基本情况 一、主要会计数据和财务指标 公司是否需追溯调整或重述以前年度会计数据 □ 是 √ 否 | | 本报告期末 | 上年度末 | | 本报告期末比上年度末增减 | | --- | --- | --- | --- | --- | | 总资产(元) | 803,218,629.40 | | 910,645,897.16 | -11.80% | | 归属于上市公司股东的净资产 | 539 ...
佳创视讯(300264) - 2018 Q2 - 季度财报
2018-08-15 16:00
Financial Performance - Total revenue for the first half of 2018 reached ¥129,281,876.18, representing a 65.14% increase compared to ¥78,286,555.16 in the same period last year[32]. - Net profit attributable to shareholders was ¥3,605,573.97, a significant turnaround from a loss of ¥19,310,197.28, marking an increase of 118.67%[32]. - Basic earnings per share improved to ¥0.0087 from a loss of ¥0.0467, reflecting a 118.63% increase[32]. - The company reported a gross margin of 60%, maintaining strong profitability despite increased competition[63]. - The company reported a significant increase in revenue, achieving a total of 1.5 billion RMB for the first half of 2018, representing a year-over-year growth of 25%[60]. - The company reported a year-on-year revenue growth of 10% in the first half of the year, driven by increased demand for its digital products[1]. - The company reported a significant increase in user engagement, with a notable rise in the adoption of its digital television solutions[1]. User Engagement and Market Expansion - By the end of 2017, the number of IPTV users reached 122 million, with a net increase of 35.45 million users, accounting for 53.5% of the total net increase in fiber access users[5]. - The company reported a significant increase in user engagement, with a growth rate of 25% year-over-year in active users[56]. - User retention rates improved to 85%, up from 80% in the previous year[56]. - The company is actively expanding its market presence through partnerships with telecom operators for IPTV gaming services[40]. - Future outlook indicates a focus on expanding market presence, particularly in the digital television sector, aiming for a growth rate of over 15% in the next fiscal year[1]. - The company plans to expand its market presence in Southeast Asia, targeting a 30% market share by 2020[56]. Research and Development - The company is focusing on expanding its data service business, particularly in the areas of IPTV and OTT services[23]. - The company has established several engineering technology centers and laboratories, enhancing its research and development capabilities in broadcasting and online education technologies[39]. - The company aims to increase its R&D budget by 20% to accelerate the development of innovative digital solutions[1]. - The company is investing 50 million RMB in R&D for new technologies aimed at enhancing user experience[56]. - The company is investing heavily in R&D, with a budget allocation of 100 million yuan for developing new technologies and products in the upcoming year[58]. - The company is committed to enhancing its technological capabilities through continuous software updates and new product launches, which is expected to drive user engagement and retention[226][256]. Product Development and Innovation - The company has developed a new Android game hall platform that supports cloud gaming applications and H5 page games, improving user experience by eliminating the need for downloads and installations[7]. - The company launched multiple software products, including the Digital TV Time-Shift System Software V2.2 and Digital TV Terminal Browser Software V2.5, enhancing its product portfolio[1]. - The company has developed various innovative products, including a digital TV set-top box and a video-on-demand system[49]. - The company is actively developing educational software, with titles like "Panda Math Supermarket" and "Letter Zombie Adventure" aimed at children[404][406]. - The company launched multiple new television game software products, including "Zombie Must Die" and "Fruit Ninja" for IPTV and Android platforms[66]. - The company is focusing on improving user data analytics through its upgraded platforms, which will help in better understanding customer preferences and enhancing service delivery[224][227]. Strategic Partnerships and Acquisitions - The company plans to explore strategic acquisitions to bolster its market position and expand its technological capabilities[1]. - The company is exploring potential mergers and acquisitions to strengthen its market presence and service offerings[23]. - A strategic acquisition of a local tech firm is anticipated to close by Q4 2018, expected to enhance product offerings[56]. - The company is exploring partnerships with educational institutions to integrate its technology into learning environments[56]. - The company is exploring partnerships with international content providers to diversify its offerings and attract a broader audience[58]. Financial Management and Investments - The company does not plan to distribute cash dividends or issue bonus shares[17]. - The company has not reported any significant changes in its core competitive capabilities during the reporting period[43]. - The company has not identified any discrepancies between financial reports prepared under international and Chinese accounting standards[33]. - The company has not made any significant equity investments during the reporting period[103]. - The company has not engaged in derivative investments or entrusted loans during the reporting period, reflecting a conservative investment strategy[118][120]. Future Outlook - Future outlook includes continued investment in new technologies and market expansion strategies to enhance competitive positioning[23]. - The company anticipates a positive impact from the upcoming regulatory changes in the digital broadcasting industry, which may open new market opportunities[1]. - Future guidance indicates an expected revenue growth of 20% for the next fiscal year, driven by new product launches and market expansion[63]. - The company plans to enhance its IPTV gaming software portfolio, with 30 new game titles expected to be launched by the end of 2018[58]. - The company aims to achieve a revenue growth target of 15% year-over-year for the next fiscal year, driven by new product launches and market expansion[53].