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Standard Uranium and Aero Energy Report New Gravity Survey Targets and Assay Results, Sun Dog Project, Northwest Athabasca Basin
Newsfile· 2025-05-07 11:00
Standard Uranium and Aero Energy Report New Gravity Survey Targets and Assay Results, Sun Dog Project, Northwest Athabasca Basin Additional Targets Emerging in Underexplored Rocks May 07, 2025 7:00 AM EDT | Source: Standard Uranium Ltd. Vancouver, British Columbia--(Newsfile Corp. - May 7, 2025) - Standard Uranium Ltd. (TSXV: STND) (OTCQB: STTDF) (FSE: 9SU0) ("Standard Uranium" or the "Company") is pleased to announce the completion of an extensive high-resolution ground gravity survey across three target a ...
Gravity(GRVY) - 2024 Q4 - Annual Report
2025-04-25 10:02
Table of Contents UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 _________________________________________________________________________ Form 20-F (Mark One) ☐ REGISTRATION STATEMENT PURSUANT TO SECTION 12(b) OR (g) OF THE SECURITIES EXCHANGE ACT OF 1934 or ☑ ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended December 31, 2024 or ☐ TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 or ...
GRAVITY ANNOUNCES FILING OF ANNUAL REPORT ON FORM 20-F FOR FISCAL YEAR 2024
Newsfilter· 2025-04-25 10:00
Core Viewpoint - Gravity Co., Ltd. has filed its annual report on Form 20-F for the fiscal year ended December 31, 2024, revealing significant declines in revenue and profits compared to the previous year [1][3]. Financial Performance - The consolidated revenue for the fiscal year 2024 is KRW 500,845 million, a decrease of 31.0% from KRW 725,516 million in 2023 [4]. - The operating profit for 2024 is KRW 85,384 million, down 46.8% from KRW 160,367 million in 2023 [4]. - The net profit attributable to the parent company is KRW 84,919 million, reflecting a decline of 35.7% from KRW 132,019 million in 2023 [4]. Company Overview - Gravity is a developer and publisher of online and mobile games, with its principal product being Ragnarok Online, which is popular in various markets including Japan and Taiwan, and is offered in 91 regions [4].
Ragnarok M: Classic (Chinese title: RO仙境傳說:守護永恆的愛 Classic) Ranked First in Taiwan, Second in Macau and Fourth in Hong Kong in Top Grossing of Apple App Store
Newsfilter· 2025-04-22 10:00
Core Insights - GRAVITY Co., Ltd. has successfully launched its MMORPG mobile game, Ragnarok M: Classic, in Taiwan, Hong Kong, and Macau on April 16, 2025, achieving significant early success in these markets [1][2]. Performance Metrics - Ragnarok M: Classic ranked second in free downloads on Google Play in Taiwan and Macau, first in free downloads on the Apple App Store in Taiwan, and second in Hong Kong and Macau [2]. - The game also achieved first place in top grossing on the Apple App Store in Taiwan, second in Macau, and fourth in Hong Kong [2]. - The game recorded over 100,000 downloads on its first day and was prominently featured on major app stores, ranking second in mobile game rankings on Bahamut, a well-known gaming community [2]. Company Statements - The company expressed satisfaction with the game's performance in the new markets, highlighting the positive response from local users and the hosting of various events to celebrate the launch [3].
Ragnarok M: Classic (Chinese title: RO仙境傳說:守護永恆的愛 Classic) Ranked First in Taiwan, Second in Macau and Fourth in Hong Kong in Top Grossing of Apple App Store
GlobeNewswire News Room· 2025-04-22 10:00
Core Insights - GRAVITY Co., Ltd. has successfully launched its MMORPG mobile game, Ragnarok M: Classic, in Taiwan, Hong Kong, and Macau on April 16, 2025, achieving significant early success in these markets [1][2]. Performance Metrics - Ragnarok M: Classic ranked second in free downloads on Google Play in Taiwan and Macau, first in free downloads on the Apple App Store in Taiwan, and second in Hong Kong and Macau [2]. - The game also achieved first place in top grossing on the Apple App Store in Taiwan, second in Macau, and fourth in Hong Kong [2]. - The game recorded over 100,000 downloads on its first day and was prominently featured on major app stores, ranking second in mobile game rankings on Bahamut, a well-known gaming community [2]. Company Statements - The company expressed satisfaction with the game's performance in the new markets, highlighting the positive response from local users and the hosting of various events to celebrate the launch [3].
Ragnarok: Back to Glory Official Launching in Korea and Southeast Asia on April 17, 2025
GlobeNewswire News Room· 2025-04-17 10:00
Core Insights - Gravity Co., Ltd. officially launched its mobile game "Ragnarok: Back to Glory" in Korea and Southeast Asia on April 17, 2025 [1][3] - The game is a 3D MMORPG mobile title featuring a globally integrated marketplace for trading in-game items among users in Taiwan, Hong Kong, Macau, Korea, and Southeast Asia [2] - The game received positive feedback during its closed beta test (CBT) in Korea and attracted over 2 million pre-registrations in Southeast Asia, indicating strong anticipation for its launch [2] Company Overview - Gravity is a developer and publisher of online and mobile games, with its principal product being "Ragnarok Online," which is popular in various markets including Japan and Taiwan [3] - The company currently offers its games commercially in 91 regions [3]
Ragnarok: Back to Glory Official Launching in Korea and Southeast Asia on April 17, 2025
Newsfilter· 2025-04-17 10:00
Core Insights - Gravity Co., Ltd. officially launched its mobile game "Ragnarok: Back to Glory" in Korea and Southeast Asia on April 17, 2025 [1][3] - The game features a globally integrated marketplace for users in Taiwan, Hong Kong, Macau, Korea, and Southeast Asia to trade in-game items freely [2] - The game received positive feedback during its closed beta test (CBT) in Korea and attracted over 2 million pre-registrations in Southeast Asia, indicating strong anticipation for its launch [2] Company Overview - Gravity is a developer and publisher of online and mobile games, with its principal product being "Ragnarok Online," which is popular in various markets including Japan and Taiwan [3] - The company currently offers its games commercially in 91 regions [3]
S&P 500 Slips Through The Cracks, Analyst Spots Short-Lived Bounce Before Gravity Kicks In
Benzinga· 2025-04-07 18:05
The market just slipped through what JPMorgan’s Jason Hunter calls a "fork in the road" — only this time, it’s more like tumbling through a black hole. Hunter says the recent U.S. trade policy surprise pushed the S&P 500 index below a critical level near 5500, triggering what could be an accelerated pricing of recession risks.Key Support Breached – Now What?Hunter highlights that the S&P 500 didn't just tiptoe past support — it gapped straight through 5500, dipped through the mid-5300s and now hovers near a ...
Gravity(GRVY) - 2025 Q1 - Quarterly Report
2025-03-31 10:01
Financial Performance - Revenues decreased to KRW 179,302,825 thousand in 2024, a decline of 26.0% compared to KRW 242,775,498 thousand in 2023[6] - Operating income fell to KRW 44,190,431 thousand in 2024, down 37.5% from KRW 70,755,035 thousand in 2023[6] - Net income increased to KRW 87,892,355 thousand in 2024, a rise of 25.4% from KRW 70,169,563 thousand in 2023[6] - Revenues for 2024 were 500,845,120 thousand Korean Won, a decrease of 30.9% compared to 725,515,935 thousand Korean Won in 2023[24] - Operating profit decreased to 86,188,690 thousand Korean Won in 2024, down 46.4% from 161,005,206 thousand Korean Won in 2023[24] - The company reported a profit for the year of 84,902,208 thousand Korean Won in 2024, a decline of 35.5% from 131,982,061 thousand Korean Won in 2023[24] - Basic earnings per share decreased to 12,221 in 2024 from 18,999 in 2023, reflecting a decline of 35.5%[24] Assets and Equity - Total assets increased to KRW 462,096,888 thousand in 2024, up 22.7% from KRW 376,446,483 thousand in 2023[6] - Total equity increased to KRW 418,653,735 thousand in 2024, up 26.5% from KRW 330,761,380 thousand in 2023[6] - Total assets increased to 686,458,942 thousand Korean Won in 2024, up from 578,180,721 thousand Korean Won in 2023, representing a growth of approximately 18.7%[23] - The total equity attributable to owners of the parent company rose to 567,672,221 thousand Korean Won in 2024, up from 463,087,831 thousand Korean Won in 2023, marking an increase of 22.6%[23] Liabilities - Current liabilities decreased to KRW 36,037,103 thousand in 2024, down 13.5% from KRW 41,707,393 thousand in 2023[6] Cash Flow - Cash and cash equivalents at the end of 2024 were 228,898,026 thousand Korean Won, an increase of 24.4% from 184,081,815 thousand Korean Won in 2023[26] - Cash flows from operating activities were 78,555,174 thousand Korean Won in 2024, down from 132,429,737 thousand Korean Won in 2023, a decrease of 40.7%[26] - Cash flows from operating activities were 80,267,527 thousand Korean Won in 2024, slightly down from 85,687,105 thousand Korean Won in 2023[31] Non-Operating Income - Non-operating income increased significantly to 20,158,344 thousand Korean Won in 2024, compared to 7,693,403 thousand Korean Won in 2023[24] - The company reported a significant increase in financial income to 20,047,120 thousand Korean Won in 2024, compared to 16,603,926 thousand Korean Won in 2023[28] Company Structure and Strategy - The company has 9 subsidiaries across various countries, enhancing its global presence in the gaming industry[10] - The major shareholder, GungHo Online Entertainment, Inc., owns 59.31% of the company[13] - The company aims to diversify its revenue structure and expand into new markets, particularly in mobile gaming and IP licensing[12] - The company established a new subsidiary, Gravity Game Unite Sdn. Bhd., in Malaysia on March 12, 2025, indicating a strategy for market expansion[22] Employment - The company employed a total of 414 individuals as of December 31, 2024, including 238 developers[19] Retained Earnings - The company plans to carry forward unappropriated retained earnings of 387,696,602 thousand Korean Won in 2024, up from 299,804,247 thousand Korean Won in 2023[29]
Ragnarok V: Returns Official Launching in Thailand, Indonesia and the Philippines on March 27, 2025
Newsfilter· 2025-03-27 10:00
Core Points - Gravity Co., Ltd. has officially launched its game Ragnarok V: Returns in Thailand, Indonesia, and the Philippines on March 27, 2025, expanding its reach in Southeast Asia [1][3] - The game was initially launched in other Southeast Asian countries in December 2024 and has shown stable service and user engagement since then [2] - During the Closed Beta Test (CBT) in March 2024, the game attracted over 20,000 users on the first day, indicating strong interest and engagement from players [2] Company Overview - Gravity Co., Ltd. is a developer and publisher of online and mobile games, with its principal product, Ragnarok Online, being popular in various markets including Japan and Taiwan [3] - The company has a significant presence, with its games currently offered in 91 regions [3]