Group 1: Global Animation Market Overview - The global animation market has been growing steadily since 2020, with a projected market size exceeding $300 billion by 2024 and an expected annual compound growth rate of 8.64% from 2024 to 2031 [1] - Major animation-producing countries like France, Japan, and the United States are focusing on combining creativity and technology to produce diverse and expressive works, enhancing their competitive edge in the global animation industry [1] Group 2: France's Animation Industry - France has become a leading animation production country, with 120 active animation studios and two-thirds of its box office revenue coming from international markets [2] - The French animation industry is characterized by a lack of a unified "style," with various directors employing unique creative methods, often challenging traditional narrative structures [3] - The French government supports artistic and market-challenging films through a prepayment funding model, promoting the production of original content [3] Group 3: Japan's Animation Industry - Japan's animation market has surpassed 3 trillion yen in 2023, with overseas markets accounting for 1.7 trillion yen, reflecting a 14.3% year-on-year growth [4] - The success of Japanese animation is attributed to content creation and technological innovation, exemplified by the global box office success of "The Super Mario Bros. Movie," which grossed $1.3 billion [4][5] - Japan aims to expand its content industry's overseas market size to 20 trillion yen by 2033, quadrupling the 2022 figure [5] Group 4: United States Animation Industry - The U.S. animation industry dominates the global market, with all top 20 highest-grossing animated films being American, including "Frozen" and "Toy Story" [6] - The U.S. animation sector benefits from a mature industry system, advanced production technology, and a strong global market strategy, with four out of the top ten domestic films in 2024 being animated [6][7] - The U.S. animation industry faces challenges, including a trend of outsourcing production and a significant number of job vacancies for visual effects artists and animators [7]
这些国家如何做大动漫产业(国际视点)