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因为玩的不爽,把游戏公司告上法庭,游戏算法第一案昨天开庭了
TENCENTTENCENT(HK:00700) 3 6 Ke·2025-08-14 03:44

Core Viewpoint - The lawsuit regarding the matchmaking mechanism of "Honor of Kings" has sparked significant debate about the transparency of game algorithms and their impact on player experience, with the plaintiff seeking to compel Tencent to disclose specific details of the matchmaking algorithm [1][2][4]. Group 1: Lawsuit Details - The plaintiff, Ms. Sun, claims that the matchmaking mechanism controls game outcomes, keeping her win rate around 50%, and demands the disclosure of the algorithm's details [2][4]. - Tencent presented evidence during the trial showing that many players had win rates exceeding 70%, countering the claim that the algorithm controls win rates [4]. - The court did not issue a ruling immediately after the trial, which lasted approximately five hours [1]. Group 2: Arguments from Both Sides - Ms. Sun argues that the matchmaking mechanism contributes to player addiction, violating laws aimed at protecting minors, while Tencent asserts that it has implemented measures to prevent underage gaming addiction and allows adults to manage their gaming time [5]. - Tencent maintains that the matchmaking algorithm is a trade secret and should not be disclosed, citing concerns over potential exploitation by malicious players [4][15]. Group 3: Legal and Ethical Considerations - The court questioned the legal basis for Ms. Sun's demand for algorithm disclosure, with references to existing laws that protect trade secrets and consumer rights [20][23]. - Legal experts argue that while consumers have a right to know certain information, this does not extend to proprietary algorithms or business strategies [23][25]. - The case raises broader questions about the balance between consumer rights and the protection of intellectual property in the gaming industry [25][27].