Core Insights - Company G-bits reported a revenue of 2.518 billion yuan for the first half of 2025, representing a year-on-year growth of 28.49% [2] - The net profit attributable to shareholders reached 645 million yuan, an increase of 24.50% year-on-year [2] - The net cash flow from operating activities was 1.077 billion yuan, showing a significant growth of 81.18% [2] - A cash dividend of 66 yuan per 10 shares is proposed, totaling approximately 474 million yuan, which accounts for 73.46% of the net profit for the period [2] Revenue Growth Drivers - The company focuses on the research and operation of online games, with two self-developed new products, "Staff Sword Legend" and "Question Sword Longevity," launched in the first half of 2025, contributing to revenue and profit growth [4] - Classic IP games continue to be iterated, providing fresh experiences for players and solidifying the company's long-term development foundation [4] - The long-term operation of "Question Dao" online game, which has been running for over 19 years, demonstrates its enduring vitality [4] Future Development Strategy - The company plans to continue investing in research and development, focusing on three types of projects: commercially successful and enjoyable projects, enjoyable projects that break even or incur small losses, and technology exploration projects [5] - The operational focus will be on core product operations and user services to enhance the efficiency of publishing business [5] - The company aims to promote global distribution of two new products, with "Question Sword Longevity" expected to launch in South Korea and other regions in the second half of the year [5] - A new Three Kingdoms-themed seasonal SLG mobile game, "Nine Shepherds of the Wild," has obtained a license and is highly anticipated by players [5] - Since its IPO in 2017, the company has distributed a total of 6.489 billion yuan in cash dividends, which is 7.21 times the net proceeds from the IPO [5]
A股又现大额分红