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青瓷游戏(06633.HK)中期业绩:净利润劲增90.2%至7,267万元 盈利能力持续提升

Core Viewpoint - Qingci Games (06633.HK) reported a significant increase in revenue and net profit for the six months ending June 30, 2025, driven by improved operational efficiency and effective cost control [1] Financial Performance - The company recorded revenue of approximately RMB 247 million, with a net profit of RMB 72.67 million, representing a 90.2% increase compared to RMB 38.20 million in the same period last year [1] - The cumulative registered players reached 100.45 million, a year-on-year increase of 7.56% [1] - Monthly average active users were approximately 1.144 million, with monthly average paying users around 140,600 [1] - The Average Revenue Per Paying User (ARPPU) reached RMB 289.79, a year-on-year growth of 5.26% [1] Operational Achievements - Long-term operational success was highlighted by the five-year anniversary of the flagship self-developed game "The Strongest Snail," which saw a significant increase in user spending during the anniversary event, with ARPPU rising from approximately RMB 200 to nearly RMB 300, an increase of about 50% [1] - The company is actively preparing for the launch of the Korean version of "The Strongest Snail," expected in the second half of 2025, and is also working on overseas releases for "Cardcaptor Sakura: Key of Memories" in Vietnam and Japan, enhancing its global market presence [1] - The development of the strategic self-developed title "Project E" is progressing well, with recent core player testing initiated to accelerate game iteration, incorporating innovative gameplay elements [1]