Company Performance - G-bits reported a significant increase in Q3 revenue, reaching 1.968 billion yuan, a year-on-year growth of 129.19% [4][5] - The net profit for Q3 was 569 million yuan, showing a remarkable year-on-year increase of 307.70% [4][3] - For the first three quarters of the year, cumulative revenue reached 4.486 billion yuan, up 59.17% year-on-year, while cumulative net profit was 1.214 billion yuan, reflecting an 84.66% increase [4][5] Game Titles Contribution - The revenue growth was primarily driven by several new game releases, including "The Legend of the Staff," "Sword of the Immortal," "Treasure Hunter," and "Fengshen Fantasy World" [5] - "The Legend of the Staff" generated a total revenue of 1.166 billion yuan for its mainland version and 478 million yuan for its overseas version in Q3 [5][6] - "Sword of the Immortal" achieved a total revenue of 713 million yuan for its mainland version [5][6] Dividend and Shareholder Returns - G-bits announced a cash dividend plan, proposing to distribute 60 yuan per 10 shares (including tax), totaling 431 million yuan [6] - The company expects total cash dividends for the first three quarters to be 904 million yuan, accounting for 74.47% of the net profit [7] - Since its listing, G-bits has implemented dividends 14 times, with cumulative cash dividends reaching 6.919 billion yuan [8] Industry Trends - The gaming sector has shown strong performance this year, supported by favorable policies, AI technology advancements, and accelerated overseas expansion [10][11] - The Chinese gaming market generated 168 billion yuan in revenue in the first half of the year, marking a 14.08% year-on-year increase [10] - The approval of 166 new game licenses in October, including 159 domestic games, reflects ongoing policy support for the industry [11]
Q3净利增超300%,吉比特驶上赚钱快车道!