腾讯第三季度本土市场游戏收入428亿元,同比增长15%

Core Insights - Tencent reported its Q3 2025 earnings, showing significant growth in both domestic and international gaming revenues [1] Domestic Market Performance - Domestic gaming revenue reached RMB 42.8 billion, representing a year-on-year growth of 15% [1] - The growth was driven by the recent release of games like "Delta Action," revenue increases from established titles such as "Honor of Kings" and "Peacekeeper Elite," and the expansion of "Valorant" from PC to mobile [1] International Market Performance - International gaming revenue amounted to RMB 20.8 billion, with a year-on-year increase of 43% (or 42% when adjusted for fixed exchange rates) [1] - Key contributors to this growth included revenue from Supercell's games, strong sales of the newly released PC and console game "Dying Light: The Following," and contributions from recently acquired game studios [1]