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Group 1 - The mobile game "Goose Duck" officially launched its full platform public beta on January 7, generating significant buzz on social media, with discussions reaching 1.247 million and a reading volume of 1.78 billion on Weibo [2] - The game achieved over 20 million pre-registrations before the public beta, topping various app store pre-registration charts, and maintained a stable rating of 9.6 on TapTap [2] - The game received 732 positive reviews on Steam, with players expressing nostalgia and enjoyment of the gameplay [2] Group 2 - The development team at Kingsoft Game has made optimizations based on player feedback from previous tests, addressing issues such as server connectivity and gameplay experience [3] - New gameplay modes and characters have been introduced, including "Super Golden Water Bell" and "8-Person Knife Fight," along with new roles exclusive to the Chinese server [3][4] - Original costumes, emojis, and personalized actions have been added to enhance player customization and experience [4] Group 3 - Kingsoft Software, the parent company, has shifted its strategy from short-term game releases to long-term IP operation since 2022 [5] - Despite the success of "Goose Duck," Kingsoft Software reported a decline in revenue and net profit for the first three quarters of 2025, with total revenue of 7.065 billion yuan, down 8.34% year-on-year [5] - The CEO attributed the revenue drop to reduced contributions from existing games and the early-stage development of new titles [5] Group 4 - Industry analysts suggest that Kingsoft Game serves as an effective testing platform for new games, with the potential for "Goose Duck" to fill a gap in party game experiences [6] - Continuous innovation in gameplay and content is essential for maintaining player interest and avoiding a peak immediately after launch [6]