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Bloomberg· 2026-02-10 12:31
Hasbro more than doubled year-over-year revenue from its popular card game Magic: The Gathering in the fourth quarter https://t.co/POlAJoMYAS ...
Hasbro and Warner Bros. Discovery Global Consumer Products Announce Multi-Year Partnership to Bring the “Harry Potter” Universe to Life Through Licensed Toys & Games
Businesswire· 2026-02-10 12:30
PAWTUCKET, R.I.--(BUSINESS WIRE)--Hasbro, a leading games, IP and toy company, today announced a new multi-year licensing partnership starting in 2027 with Warner Bros. Discovery Global Consumer Products (WBDGCP), making Hasbro the global primary toy licensee for the world of Harry Potter and the upcoming HBO Original HARRY POTTER series. Hasbro's innovative team will bring the Harry Potter universe to life through a range of film and HBO Original series-inspired products featuring dolls, role. ...
Hasbro Swings to Profit as Revenue Jumps
WSJ· 2026-02-10 12:02
Core Insights - Hasbro reported a profit in the fourth quarter, driven by a significant increase in revenue, attributed to the strong performance of its Wizards of the Coast division during the holiday season [1] Financial Performance - The company experienced a revenue increase, which was a key factor in achieving profitability in the fourth quarter [1]
Hasbro(HAS) - 2025 Q4 - Annual Results
2026-02-10 11:35
Revenue Growth - Full year 2025 revenue increased by 14%, driven by a record 45% growth in the Wizards of the Coast and Digital Gaming segment[3] - Hasbro, Inc. reported net revenues of $1,445.9 million for the three months ended December 28, 2025, a 31% increase from $1,101.6 million in the same period last year[26] - The Wizards of the Coast and Digital Gaming segment achieved external net revenues of $630.4 million, an 86% increase from $339.0 million year-over-year[28] - Hasbro's Consumer Products segment reported external net revenues of $800.0 million, a 7% increase from $746.3 million in the previous year[28] - Wizards of the Coast and Digital Gaming net revenues reached $2,186.9 million in 2025, a 45% increase from $1,511.3 million in 2024[30] - Tabletop Gaming revenue surged to $1,686.6 million, up 62% from $1,039.6 million year-over-year[31] - Total company external net revenues for 2025 were $4,701.3 million, reflecting a 14% increase from $4,135.5 million in 2024[30] Profitability - Adjusted operating profit for 2025 was $1,140 million, reflecting a 36% increase year-over-year, with an adjusted operating margin of 24.2%[3] - The company reported an operating profit of $1,140.0 million for the year ended December 28, 2025, a 36% increase from $838.8 million in 2024[30] - Adjusted EBITDA for the year ended December 28, 2025, was $1,361.5 million, up from $1,057.4 million in 2024[32] - The company's operating profit for the same period was $297.5 million, representing an operating margin of 20.6%, compared to $59.8 million and 5.4% in the prior year[26] - For the three months ended December 28, 2025, Hasbro reported an operating profit of $297.5 million, a significant increase from $59.8 million in the same period of 2024, representing a growth of 397%[33] - The Wizards of the Coast and Digital Gaming segment generated an operating profit of $283.5 million for the three months ended December 28, 2025, compared to $80.9 million in the prior year, marking a 250% increase[33] Shareholder Returns - Hasbro returned $393 million to shareholders through dividends in 2025[3] - A quarterly cash dividend of $0.70 per common share has been declared, payable on March 4, 2026[7] - Hasbro declared cash dividends of $0.70 per common share for the three months ended December 28, 2025, consistent with the previous year[26] Net Earnings and Losses - The company reported a net loss of $2.30 per share, while adjusted net earnings were $5.54 per diluted share[3] - The company experienced a net loss of $318.2 million for the year ended December 28, 2025, compared to net earnings of $394.4 million in the previous year[27] - For the year ended December 28, 2025, Hasbro reported a net loss of $322.4 million, which included a non-cash goodwill impairment charge of $1,021.9 million in the Consumer Products segment[34] - Net earnings attributable to Hasbro, Inc. for the three months ended December 28, 2025, were $201.6 million, compared to a net loss of $34.3 million in the same period of 2024[34] Impairments and Adjustments - The impairment of goodwill was recorded at $1,021.9 million for the year, significantly impacting the net earnings[27] - The company incurred a non-cash goodwill impairment charge of $1,021.9 million in the Consumer Products segment due to tariff impacts[32] - The company incurred $25.0 million in loss on disposal of the eOne Film and TV business for the year ended December 28, 2025[34] - Strategic transformation initiatives costs for the year ended December 28, 2025, amounted to $18.3 million, aimed at improving business processes and operations[34] - Non-GAAP adjustments for the year ended December 28, 2025, totaled $1,128.9 million, significantly impacting the overall financial results[33] Future Projections - The company expects total revenue growth of 3%-5% in constant currency for 2026[14] - Adjusted EBITDA for 2026 is projected to be between $1.40 billion and $1.45 billion[14] - The company announced a new $1.0 billion share repurchase program, replacing the previous authorization[14] Cash Flow - Operating cash flow for 2025 was $893 million, an increase from $847 million in the prior year[3] - Cash flows from operating activities for the year were $893.2 million, slightly up from $847.4 million in the prior year[27] Liabilities and Equity - The total liabilities of Hasbro, Inc. decreased to $4,986.5 million from $5,155.3 million year-over-year[25] - The company’s total shareholders' equity decreased to $565.5 million from $1,185.0 million year-over-year[25] Consumer Products Performance - Consumer Products net revenues decreased to $2,437.6 million, down 4% from $2,543.9 million in the previous year[31] - North America generated $1,421.7 million in Consumer Products revenue, a decline of 5% compared to $1,493.0 million in 2024[31]
Hasbro forecasts annual revenue below estimates amid economic uncertainty
Reuters· 2026-02-10 11:33
Core Insights - Hasbro has forecasted annual revenue that falls below Wall Street estimates, indicating challenges in the toy market due to economic uncertainty affecting consumer spending on non-essential items like toys [1] Company Summary - The toy maker is experiencing pushback from consumers who are hesitant to make non-essential purchases, which is impacting Hasbro's revenue projections [1]
Hasbro Reports Fourth Quarter and Full Year 2025 Financial Results
Businesswire· 2026-02-10 11:30
Core Insights - Hasbro, Inc. reported strong financial results for Q4 and full year 2025, driven by its "Playing to Win" strategy, which has successfully returned the company to growth and engaged one billion fans [1][6] - The company anticipates continued momentum into 2026, with a focus on balancing business investments and shareholder returns, including a $1.0 billion share repurchase program [1][4] Full Year 2025 Highlights - Total revenue increased by 14%, with the Wizards of the Coast and Digital Gaming segment achieving a record growth of 45% [6] - The Consumer Products and Entertainment segments both experienced a decline of 4% [6] - Adjusted operating profit rose to $1,140 million, a 36% increase compared to the previous year, with an adjusted operating margin of 24.2% [6] - The company returned $393 million to shareholders through dividends [6] Segment Performance - **Wizards of the Coast and Digital Gaming**: Revenue surged by 86%, with MAGIC: THE GATHERING achieving a 59% increase, marking its strongest year ever [6][19] - **Consumer Products**: Revenue grew by 7%, with notable growth in brands like Peppa Pig and Transformers, despite a 4% decline overall [6][19] - **Entertainment**: Revenue decreased by 5%, primarily due to lower digital and advertising revenues [6][19] Q4 2025 Highlights - Q4 net revenues reached $1,445.9 million, a 31% increase from the previous year [19] - Operating profit for Q4 was $297.5 million, with an operating margin of 20.6% [19] - The company reported a net earnings per diluted share of $1.41, compared to a loss of $2.30 per share in the previous year [19] 2026 Company Outlook - For 2026, Hasbro expects total revenue growth of 3%-5% in constant currency, with adjusted operating margin projected between 24%-25% [6][4] - The Board of Directors declared a quarterly cash dividend of $0.70 per common share, payable on March 4, 2026 [4]
Hasbro (HAS) Stock Dips While Market Gains: Key Facts
ZACKS· 2026-02-07 00:01
Company Performance - Hasbro's stock closed at $93.84, down 1.67% from the previous trading session, underperforming the S&P 500 which gained 1.97% [1] - Prior to this trading day, Hasbro's shares had increased by 7.06%, outperforming the Consumer Discretionary sector's decline of 5.61% and the S&P 500's drop of 1.49% [1] Upcoming Earnings - Hasbro is set to release its earnings report on February 10, 2026, with an expected EPS of $0.99, indicating a 115.22% increase from the same quarter last year [2] - The consensus estimate for revenue is projected at $1.29 billion, reflecting a 16.93% rise from the equivalent quarter last year [2] Full-Year Estimates - The Zacks Consensus Estimates for Hasbro's full-year earnings are $5.02 per share and revenue of $4.54 billion, representing year-over-year changes of +25.19% and +9.86%, respectively [3] Analyst Forecast Revisions - Recent revisions to analyst forecasts for Hasbro are important as they reflect changes in short-term business dynamics, with positive revisions indicating analysts' confidence in the company's performance [4] Zacks Rank and Performance - The Zacks Rank system, which ranges from 1 (Strong Buy) to 5 (Strong Sell), shows Hasbro currently holds a rank of 3 (Hold), with a 0.21% increase in the EPS estimate over the last 30 days [6] Valuation Metrics - Hasbro's Forward P/E ratio is 17.51, which is a premium compared to the industry average of 12.2 [7] - The company has a PEG ratio of 1.71, while the average PEG ratio for the Toys - Games - Hobbies industry is 1.97 [7] Industry Context - The Toys - Games - Hobbies industry is part of the Consumer Discretionary sector and currently holds a Zacks Industry Rank of 227, placing it in the bottom 8% of over 250 industries [8]
Hasbro Prepares to Unveil Q4 Earnings: Key Things to Watch
ZACKS· 2026-02-05 14:16
Core Insights - Hasbro, Inc. (HAS) is set to report its fourth-quarter fiscal 2025 results on February 10, with expectations of earnings and revenues rising year over year [1][8] Earnings Estimates - The Zacks Consensus Estimate for earnings is 99 cents per share, reflecting a 115.2% increase from 46 cents reported a year ago [2] - Revenue estimates stand at $1.29 billion, indicating a 16.8% increase from the prior year's quarter [2] Factors Influencing Q4 Performance - The Wizards of the Coast segment, particularly MAGIC: The Gathering, is expected to have driven top-line performance, with strong demand during the holiday season supported by major releases [3] - Consumer Products are anticipated to have contributed significantly to revenues, aided by improved shipment flow and retailer restocking following earlier disruptions [4] - Pricing strategies and product mix, with many items priced under $20, helped sustain consumer demand without aggressive price increases [5] Revenue Predictions - Total Consumer Products revenues are projected to decline by 4% year over year to $716.2 million, while Wizards of the Coast & Digital Gaming revenues are expected to rise by 53.4% year over year to $520.2 million [6] Earnings Performance Drivers - Earnings growth is likely supported by operating leverage from higher revenues in the Wizards segment, particularly from MAGIC, which has high margins [7] - Incremental holiday sales are expected to flow efficiently through the income statement, aided by consistent royalty expenses and improved shipment leverage in Consumer Products [7] Earnings Beat Expectations - The model predicts an earnings beat for Hasbro, with an Earnings ESP of +16.50% and a Zacks Rank of 3 (Hold) [9]
What's Going On With Hasbro Stock On Wednesday? - Hasbro (NASDAQ:HAS)
Benzinga· 2026-02-04 19:06
Group 1 - Hasbro, Inc. experienced a rise in stock price due to positive analyst sentiment and a new entertainment licensing deal [1] - Roth Capital analyst Eric Handler maintained a Buy rating on Hasbro, increasing the price target from $96 to $105 based on improved franchise performance [1] - Hasbro announced a licensing deal focused on the Voltron brand, which will include the development of toys, action figures, and roleplay products [2] Group 2 - The collaboration with Amazon MGM Studios aims to enhance the Voltron franchise's longevity and attract both existing fans and new audiences [3] - The upcoming Voltron movie features notable actors such as Henry Cavill and Sterling K. Brown, with production support from various companies [4] - Hasbro continues to leverage its intellectual property across film, television, and consumer products to generate revenue [4] Group 3 - At the time of publication, Hasbro shares were trading at $96.01, marking a 1.43% increase and reaching a new 52-week high [5]
Galaxy Gaming® and Hasbro® Launch MONOPOLY® Blackjack Progressive Across Metropolitan Casinos in the UK
Globenewswire· 2026-01-26 14:00
Core Insights - Galaxy Gaming, Inc. has launched MONOPOLY Table Games Progressive in the UK, starting with MONOPOLY Blackjack Progressive in major casinos in London [1][2] - This marks the first introduction of MONOPOLY-branded progressive table games in the UK, facilitated by an exclusive licensing agreement with Hasbro, Inc. [2] - The MONOPOLY Blackjack Progressive features Mr. MONOPOLY, who enhances gameplay by awarding multipliers of up to 10x, aiming to attract both experienced and new players [3] Company Overview - Galaxy Gaming is headquartered in Las Vegas and specializes in developing and distributing innovative games and technology solutions for both physical and online casinos globally [5] - The company holds over 130 licenses worldwide, including in 28 U.S. states and more than 30 countries [5] Partnership and Market Position - The launch of MONOPOLY Blackjack Progressive is a result of a strong partnership with Metropolitan Gaming, which operates several premier casinos in the UK [4][11] - Metropolitan Gaming emphasizes its commitment to delivering innovative gaming experiences and enhancing customer engagement through collaborations like this [4][11]