Monetization
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X @Investopedia
Investopedia· 2025-08-22 18:30
Monetary Policy - Monetization is defined as the permanent increase in the monetary base to fund the government [1] - Central banks engage in monetization by purchasing interest-bearing debt with non-interest-bearing money [1]
TNL Mediagene (NASDAQ: TNMG) Achieves Strong Growth in SNS, Video and Content Commerce in H1 2025, Reinforcing Key Strategic Growth Drivers
Prnewswire· 2025-08-21 13:00
Core Insights - TNL Mediagene has reported strong growth in H1 2025, particularly in social media, video content, and Content Commerce GMV, highlighting these as key strategic growth drivers for the company's expansion [1][2] Social Media Growth - The total number of social media followers reached 10.5 million in June 2025, reflecting a year-on-year growth of 9% [6] Video Content Performance - The company's shift towards video content has been successful, with the official YouTube channel of "The News Lens" experiencing approximately 100% growth in both monthly views and unique visitors from January 1, 2025, to June 30, 2025 [6] Content Commerce Expansion - Collaboration with PChome, a major e-commerce platform, initiated in April 2025, has led to significant growth in Content Commerce in Taiwan, with Q2 2025 Gross Merchandise Value (GMV) increasing by 142% compared to Q1 2025 [6]
X @IcoBeast.eth🦇🔊
IcoBeast.eth🦇🔊· 2025-08-21 01:38
Honestly huge missed opportunity for Mika to take out gigantic “Distrust” positions on Ethos Markets for whoever she has dirt onMight as well monetize whatever this whole thing is lmaoIcoBeast.eth🦇🔊 (@beast_ico):CT - August 20, 2025 [colorized] https://t.co/Ecgbriaisd ...
X @CoinDesk
CoinDesk· 2025-08-20 23:00
RT CoinDesk Podcast Network (@CoinDeskPodcast)“Our view is that, over the long-run, Bitcoin is critical technology that the world needs…being a participant at the base layer of a monetary technology as it goes through its monetization event, that’s a critical role to play in the global economy, and we take that role very seriously.@harry_sudock, a senior VP at @CleanSpark_inc, discusses the company’s laser focus on bitcoin mining on the latest Mining Pod!🎧 Catch the latest episode of 'THE MINING POD,’ in pa ...
X @Ethereum
Ethereum· 2025-08-13 16:52
New Web Monetization - The new web is becoming natively monetizable by machines [1] - This unlocks a new kind of internet commerce [2] Internet Commerce Examples - LLMs paying for model inference (text, image, video) [2] - Agents paying for context for task optimization [2] - Apps streaming stablecoins for permanent storage [2] - Browsers paying to read gated content [2] - A self-driving taxi owns itself and pays for its maintenance [2]
Roblox's DAU Momentum Builds: Is Monetization the Next Step?
ZACKS· 2025-08-12 17:47
Core Insights - Roblox Corporation (RBLX) is experiencing significant growth in its user base, with daily active users (DAU) increasing by 41% year over year to 111.8 million in Q2 2025, and total engagement hours rising by 58% to 27.4 billion [1][6] - The company is successfully monetizing its platform, with Q2 bookings climbing 51% year over year to $1.4 billion, driven by increased engagement and a record number of monthly unique payers [2][6] - Despite strong revenue growth, profitability is under pressure due to heavy reinvestment in its creator ecosystem, with Developer Exchange payouts reaching a record $316.4 million, up 52% year over year [3][6] User Growth and Engagement - The growth in DAUs is broad-based across geographies and age groups, particularly strong in the APAC region (up 76% DAUs) and among users aged over 13 years (up 54%), who now represent over 64% of the user base [1][6] - The company aims to maintain engagement quality while converting its expanding DAU base into stronger monetization [4] Monetization Strategies - Monthly unique payers reached a record 23.4 million, up 42% year over year, with 4.6 million new payers added [2] - Average bookings per payer increased by 6%, and premium subscriptions are contributing to recurring revenues [2] - Immersive advertising is gaining traction, with more brands utilizing Roblox's 3D environments for marketing [2] Financial Performance and Valuation - RBLX shares have increased by 103.5% over the past six months, significantly outperforming the industry average of 17% [5] - The company's forward 12-month price-to-sales ratio is 12.57, which is above the industry average, indicating a premium valuation compared to peers like Take-Two Interactive and Electronic Arts [7] Profitability Outlook - The Zacks Consensus Estimate for 2025 loss per share has widened to $1.71, reflecting ongoing challenges in achieving profitability [9][10] - The company reported an adjusted loss per share of $1.44 in 2024, while competitors are expected to see earnings growth in fiscal 2026 [9]
X @IcoBeast.eth🦇🔊
IcoBeast.eth🦇🔊· 2025-08-12 02:47
pls note literally none of these tips are about yap farming/mindshare/any of that.you should be optimizing for account growth looooooong before you ever start thinking about monetization ...
Roblox's Bottom Line Still in the Red: When Will Profitability Arrive?
ZACKS· 2025-08-07 14:16
Core Insights - Roblox Corporation (RBLX) is experiencing significant revenue growth and user engagement but continues to face challenges with profitability, reporting a loss per share of 41 cents in Q2 2025 despite a 50% year-over-year revenue increase to $1.44 billion [1][7] Group 1: Financial Performance - The company reported a 50% increase in revenues year-over-year, reaching $1.44 billion, while bookings rose by 51% to $1.4 billion [1] - Roblox's loss per share for Q2 2025 was 41 cents, marking another quarter of losses [1][7] - The Zacks Consensus Estimate for the 2025 loss per share has widened to $1.68, compared to an adjusted loss per share of $1.44 in 2024 [11] Group 2: User Engagement and Activity - Daily Active Users surged by 41% to 111.8 million, with hours engaged increasing by 58% and monthly unique payers reaching an all-time high [2] - Over 75% of daily active users interacted with at least one other experience on the same day, indicating strong cross-platform engagement [2] Group 3: Monetization Challenges - Despite high user engagement, monetizing this engagement remains a challenge, with the company prioritizing reinvestment in its creator ecosystem [3] - Roblox spent a record $316 million on Developer Exchange (DevEx) payouts during the quarter, which is contributing to delays in achieving profitability [3][4] Group 4: Market Position and Valuation - RBLX shares have increased by 106.2% over the past six months, outperforming the industry average increase of 18% [5] - The forward 12-month price-to-sales ratio for RBLX is 13.17, significantly higher than the industry averages of 5.8 for Take-Two Interactive and 5.12 for Electronic Arts [8] Group 5: Future Outlook - CFO Naveen Chopra emphasized strong free cash flow and a $4 billion liquidity cushion, but acknowledged the ongoing challenge of converting viral momentum into sustainable monetization [4] - The company is building infrastructure for long-term growth, but the timeline for achieving sustainable profitability remains uncertain [4]