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政策持续支持,IP+内容赋能线下消费
HTSC· 2025-09-17 06:09
Investment Rating - The report maintains an "Overweight" rating for the media industry, indicating an expectation that the industry stock index will outperform the benchmark [2][21]. Core Insights - The report highlights the continuous support from policies aimed at enhancing the media and cultural industries, which is expected to enrich the supply side and boost specific segments within the industry [5][8]. - Key measures include promoting cross-industry collaboration in the IP sector, supporting high-quality content creation in literature, arts, film, and animation, and enhancing the vitality of cultural venues to stimulate offline entertainment consumption [5][6][7]. Summary by Sections IP Sector - The report emphasizes the importance of IP development, advocating for cross-industry collaborations and the creation of new consumption scenarios that integrate travel, culture, and sports [5]. - It suggests that the support for IP construction will likely drive growth in the cultural tourism, retail, and derivative product sectors, enhancing the monetization potential of IP [5]. Film and Gaming - The report notes that the policy direction favors the production of high-quality content in the gaming industry, encouraging companies to invest more in culturally rich content [6]. - It also highlights the potential for traditional cultural IP to inspire new creative works in film and gaming, promoting innovative development [6]. Offline Entertainment - The report discusses measures to enhance the appeal of cultural venues, such as extending operating hours and optimizing reservation systems, which are expected to attract more visitors [7]. - It anticipates that the introduction of international sports events and support for local sports activities will boost offline entertainment consumption, including ticket sales and related merchandise [7]. Investment Recommendations - The report identifies several companies within the industry that are well-positioned to benefit from these policy measures, including those involved in IP, film and gaming, and live performances [8].