游艺设备+TCG卡牌创新模式
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华立科技分析师会议-20251015
Dong Jian Yan Bao· 2025-10-15 00:40
Group 1: General Information - The research object is Huali Technology, belonging to the special equipment industry, and the reception time was on October 14, 2025. The company's reception staff included the board secretary Huashun Yang and the securities affairs supervisor Linyong [17] - Participating research institutions include CITIC Securities, GF Securities, Guolian Fund, Golden Eagle Fund, etc [2] Group 2: Investor Questions and Company Responses - Regarding the potential impact of the US's proposed tariff increase on overseas sales, the company stated that its overseas sales mainly cover Asia, Europe, and the Americas, with a low proportion of revenue from the US market. The tariff increase is uncertain, and the company will focus on international situations, design diverse cross - border service solutions, and explore overseas market opportunities [22] - To extend the life cycle of anime trading cards, the company uses well - known IPs or national - trend cultures, updates game content regularly, and hosts events and competitions through self - operation [22] - The core player group of Pokémon Bright Star is relatively stable. During the product iteration period, the company held a gratitude event and invited players to experience the new product [22] - The company will increase the external release of Pokémon Bright Star according to market demand and explore the feasibility of multi - business channel placements [23] - The company's Three Kingdoms Fantasy Battle TCG card game, first unveiled at the Guangzhou Anime Game Festival in early October, is an attempt at the "amusement equipment + TCG card" model, enabling seamless online - offline integration and creating a new card sales model [24]
华立科技(301011) - 2025年10月14日投资者关系活动记录表
2025-10-14 13:14
Group 1: Impact of External Factors - The company's overseas sales are primarily focused on Asia, Europe, and America, with revenue from the U.S. market being relatively low, indicating limited impact from potential U.S. tariffs [2] - The company will monitor international developments and adapt cross-border service plans based on customer needs, while seeking opportunities in other overseas markets [2] Group 2: Product Lifecycle and Innovation - The company's anime card products leverage well-known IPs and national cultural elements, regularly updating game content to enhance player experience and extend product lifecycle [3] - The company actively engages players through events and competitions, fostering loyalty and community [3] Group 3: Player Engagement and Market Strategy - The core player base for the Pokémon "Shining Star" product remains stable, with successful engagement strategies during product transitions [4] - The company plans to increase the availability of "Shining Star" based on market demand and explore diverse distribution channels [5] Group 4: New Product Launches - The company introduced the "Three Kingdoms Fantasy Battle" TCG card game at the Guangzhou Animation and Game Festival, marking a significant innovation in combining gaming devices with TCG cards [6] - This new model allows for seamless integration of online and offline experiences, creating a novel sales approach for card products in amusement parks [7]