电影+多元业态跨界联动
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国庆中秋假期 影院跨界联动打造多元化消费场景
Zhong Guo Qing Nian Bao· 2025-10-09 13:11
Core Insights - The collaboration between Wanda Cinemas and the popular game "Love and Deep Space" has sparked a consumer frenzy, showcasing the integration of online and offline experiences in the entertainment sector [2][4]. Group 1: Consumer Behavior - The event highlighted the emotional consumption traits of the younger demographic, with players expressing strong connections to game characters and deriving emotional value from their interactions [2][3]. - Over 700 Wanda Cinemas locations across more than 200 cities participated in the promotional event, transforming into themed spaces for fans to engage and socialize [2][5]. Group 2: Market Trends - The cinema industry is focusing on attracting and retaining young audiences by offering innovative entertainment experiences, as evidenced by the high engagement rates from previous collaborations, with a 30% conversion rate for viewership among young consumers [5][6]. - Recent government policies have encouraged the integration of cinema with various sectors, promoting innovative consumption experiences and enhancing the overall service quality in the film industry [6][4]. Group 3: Industry Innovations - The "Film+" model is emerging as a new engine for consumption, with cinemas evolving from traditional viewing spaces to multifaceted cultural consumption hubs through collaborations with various industries [6][5]. - Successful examples of cross-industry collaborations include immersive experiences and themed stores that attract significant foot traffic, indicating a shift in consumer engagement strategies within the cinema sector [6][5].